For some time, the Facebook algorithm has been pushing posts from a group called "People Fighting Against the Marten" onto my feed. I have found it pretty amusing. The group is full of personal stories, tips, and tricks from people trying to keep martens away from their cars. The thing is, martens, for some reason, love cars. They climb onto them and (I assume because they are territorial animals)…
So I am still in that phase where I try to cosplay as some tech savvy guy from the early 90s, I am setting up bash scripts I forget about immediately, and use neovim to never finish 2D games in C++. And beyond the fact that the terminal turns you into Hackerman instantly (even if you are at a Hello, world! level) I also fucking love the serenity of the simple, low stimuli environment you get while…
"Hack your brain! Smack your brain! Fuck your brain and then shoot it into the sun!" It is a Sunday afternoon and I am browsing YouTube. With every scrolling movement of my finger precious seconds of my weekend are trickling away. The algorithm smells my fear and throws self help videos at me. I am a sad-sad man having daydreams about a hobby, a side hustle, a project, a career change. "10 tips to…
Numbers are really bad. We are working on a solution. The future is grim. We must hold together. We are going through a rough patch, but we must keep up our professional integrity, but it will be hard. Any questions? Are there any news about [THING]? Very good question, I will have to ask about that, I will get back to you.
So I am working on a small game , my second ever, to learn C++ and gamedev. It is about a little guy who shoots arrows. (Today I recolored the player character to be a dark elf, because I am reading Malazan, and I am easily influenced -- Malazan fans are now furiously shouting at the monitor that Tiste Andii are not dark elfs ) My newest addition is a little bow that faces the direction the player…
So after my first ever finished game ( chess ) my second game is underway. The title: Little Guy -- because you control a little guy, he he. Once again this is strictly an educational project, not a serious attempt to develop a real product, but I am trying my best to make it as polished as possible. So far it has: an entity management system, 2D rendering with SDL2, randomly generated background,…
I mean very technically speaking: I have written a computer program which is also a game. -- Is it chess...? -- Yes, it is chess :/ But it is technically a game, and I have developed it! OK, I have coded it, development implies making up some rules I guess, but I came up with the colors for the tiles! BEHOLD: What fancy features it has? Thanks for asking! You can move, but only legal moves and…
The title sorta says it all: if I want to find game development, game design, art etc themed blogs/posts what is the most efficient way? (Also general random experiments where people build silly programs, explain some arcane computer science related stuff.) I see some blogs using tags, but those seem to be local only, showing similar posts on the same blog. I know I am bringing a social media…
I have been working on a simple little chess program in C++ for the past couple of days, and I've made some interesting observations about chess that I wasn't consciously aware of until now. While setting up the board and letting the user move the pieces around is fairly trivial, evaluating legal moves can be pretty tricky -- for example a legal move cannot result a check against yourself, you…
In 2025 I played a few RPGs, and I have just realised I am one of those people obsessed with loot. Maybe I always have been... I replayed Diablo 2 with a hammerpala and it was such a joy grinding out runewords and finding magic items with paladin skills, and seeing my damage double as I got a new fancy sceptre or shield. Then I tried Pillars of Eternity because I heard a lot of good about it. It…