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Karthik Kadambi | Blog · Jan 7, 2026

WebSockets Explained | Real-Time Communication on the Web

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Karthik Kadambi · karthikkadambi.com

WebSockets is a communication protocol that provides full-duplex communication channels over a single TCP connection. Unlike HTTP, which is strictly "request-response," WebSockets allow both the client and the server to send data at any time without waiting for the other party to ask for it.

How WebSockets Work

  1. The Handshake: A WebSocket connection starts as a standard HTTP request. The client sends a "Switching Protocols" request to the server.
  2. Upgrade: If the server supports WebSockets, it agrees to "upgrade" the connection.
  3. Persistent Connection: The underlying TCP connection is kept open. Now, data can flow back and forth in a lightweight format (frames) without the overhead of HTTP headers for every message.

WebSockets vs. HTTP

Feature HTTP WebSockets
Communication Half-duplex (One-way at a time) Full-duplex (Two-way simultaneously)
Connection Usually closed after each request Stays open (Persistent)
Overhead High (Headers in every request) Low (Lightweight frames)
Efficiency Best for static content or one-off data Best for real-time, high-frequency updates

Use Cases for WebSockets

  • Chat Applications: Instant messaging where messages need to appear as soon as they are sent.
  • Financial Tickers: Real-time stock prices or cryptocurrency exchange data.
  • Collaborative Editing: Think Google Docs, where you see other people's cursors moving in real-time.
  • Multiplayer Gaming: Fast-paced games where low latency is critical.
  • Live Notifications: Alerts for new emails, social media mentions, or system status updates.

Alternatives to WebSockets

If full bi-directional communication isn't needed, there are other options:

  • Long Polling: The client makes a request and the server "holds" it until it has new data. It's an older technique.
  • Server-Sent Events (SSE): A one-way channel where the server can push updates to the client (but the client can't push back). This is simpler than WebSockets if you only need server-to-client updates (like a live news feed).

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