NASA-TLX use at CHI from 2006 to 2024. Blue is the share of all CHI papers including NASA-TLX, rising from about 3% to nearly 10%; red is the raw paper count, rising from 5 papers to 99. 
 
 
 

 The NASA Task Load Index appeared in roughly one in ten CHI papers last year. It has become close to a default instrument, which is exactly…

 
 
 
 
 
 
 Five soft floating robots in everyday indoor settings: a fish that circles you with a calming touch, a balloon that follows you across floors, a jellyfish that pulses to guide your breathing, an agile robot for playing with a pet while you are away, and a cloud that drifts over to remind you to take a break. 
 
 
 

 Our paper Floating…

 
 
 
 
 
 
 Cross-temporal physiological synchrony in VR concert recreation. Left: abstract symbolic visualization of audience EDA data. Center: a VR participant wearing a headset during the recreated concert. Right: the original live concert audience. 
 
 
 

 Can a VR recreation of a concert make you feel like you were actually there? We explore…

 
 
 
 
 
 
 Visualizing Physiological Data of A Concert in VR. 
 
 
 

 Virtual reality promises to transport us to events we could never attend in person. Concert recreations in VR have become increasingly sophisticated, aiming to capture not just the sights and sounds of a performance, but the atmosphere created by a live audience. But what…

 
 
 
 
 
 
 A picture of the robot prototype Cuddle Fish 
 
 
 

 Flying robots are becoming more and more common. Yet, they also come with safety concerns. Quadrocopter drones, the most popular type, have fast-spinning propellers. Their rigid structures and loud noise levels make them unsuitable for close-range human interaction. Yet, can we…

	 
 
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
 
 


 

 A research concept from 2016 might be in the spotlight in the next years,
as described and discussed in the Dagstuhl Seminar
“Eyewear Computing – Augmenting…

 
 
 
 
 
 
 A picture from the performance. 
 
 
 

 Frisson is a feeling as well as an experience of physical reactions such as shivers, tingling skin, and goosebumps. In this work, we propose Frisson Waves, an exploratory real-time system to detect, trigger and share frisson in a wave-like pattern over audience members during music performances.…

 
 
 
 
 
 
 Augmenting Humans 
 
 
 

 Very happy to be invited as one of the panelists presenting in a three-day online symposium on Liveness organised by the Neurolive EU Project . The symposium brings together artists, humanities scholars and cognitive neuroscientists to explore how liveness is conceptualised, measured and practiced across the…

 
 
 
 
 
 
 A picture from the perfromance. 
 
 
 

 The role of the audience in stage performances is changing from passive spectators to contributors making the performance interactive by using different techniques. In this talk, we investigate the connection of audience physiological data to the experienced performance in three performance…

 
 
 
 
 
 
 Stelarc presenting his work to the Online attendees. 
 
 
 

 On 16-17 March 2020, we co-organized the Augmented Humans conference in
Kaiserslautern. .
Due to the circumstances related to COVID-19, we moved
to a fully virtual event and cancelled the physical event on 13th March.
The whole team was struggling and…

 Abstraction Beats Realism: Physiological Visualizations Enhance Arousal Synchrony in VR Concert Recreations . Meng, Xiaru and Ju, Yulan and Hoppe, Matthias and Han, Jiawen and He, Yan and Minamizawa, Kouta and Kunze, Kai. The Augmented Humans International Conference 2026 (AHs 2026), March 16–19, 2026, Okinawa, Japan. 2026. Bibtex . 
 
 Embodied Responses to Posthuman…
A collection of iOS apps I’ve developed over the years. 
 
 
 
 Numeriqo 
 Number puzzle game with math cages. Fill grids so each row and column has unique numbers while solving arithmetic constraints. Sizes from 3x3 to 5x5. 
 Landing Page · View on the App Store 
 
 
 
 
 
 Numeriqo Pro 
 Advanced number puzzle game with grids up to 9x9…
My overall goal: I want to give people tools
to foster inert talent and empower new skills. 
 You can find up-to-date works on my publication list 
 
 
 
 
 
 
 
 
 Eyewear Computing 
 
 
 

Smart Eyewear is the major enabling technology for application cases to enhance human senses. 
 

 
 
 
 
 
…
Kai Kunze is a pioneer researcher in the HCI field, augmenting humans using technology. His most significant research contributions are in Eyewear Computing and Placement Robust Activity Recognition. His current research includes also Digitalizing Human Emotions and Amplifying Human Senses. Kai Kunze published over 254 papers at high profile conferences and journals (e.g. CHI, TOCHI, UIST, IEEE…
about 
 ‘Blanks’ is a simple application helping you to learn new
English words. It shows you word definition and gives 4 choices as answer.
Select one of the choices by dragging it on the hole in the paper.
If you are correct, a green hock is displayed.
If the selected word does not fit to the definition, you will see a red cross. 
 The word definitions are…
On the 9th August I had the opportunity to take part in a Miraikan Science Quest.
It’s an open event at Miraikan, the Science Museum in Tokyo, to encourage
a dialog between the public and researchers. This Science Quest was a premier,
as it was the first ever held in English ;)
My second Siggraph was pretty amazing again. Unfortunately, we had another
emerging technology exhibit, so my time joining the main conference was limited.
I’m excited and happy to be one of few non-Japanese researchers to receive a JST Presto (Sakigake) project grant, on the Topic Open Collective Eyewear.
back @ this year’s CHI 2016. We just have 3 Late Breaking Work submissions accepted and it seems they are currently for free download at the ACM website
It felt nice to be back in Kansai for the biggest conferences in my field. 
 Overall very pleasant and inspiring event, nice to see some old friends and meet new ones.
I’m getting more and more fascinated by augmenting Blind Soccer. After 3 blind soccer trainings, we had now a couple of meetings to discuss how to extend and enhance the play experience.
Finally, I have a little time to write about the congress. As the last couple of years, I attended the 31st Chaos Communication Congress between Christmas and New Year.
Smart glasses and, in general, eyewear are a fairly novel device class with a lot of possibilities for unobtrusive activity tracking. That’s why I’m very excited to be working in the Team of Masahiko Inami Sensei at Keio Media Design to do research on J!NS MEME.