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junkato.jp updates

junkato.jp updates

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July 16, 2026

The 1st Animāre Interdisciplinary Workshop will be held at Hokkaido University from 13:00 to 18:00 on Monday, September 7. Through case studies of research and development supporting anime production (anime R&D), we will explore what makes technology "good" across technology, practice, and society. We warmly welcome anyone interested in anime production!

August 1, 2025

My co-authored paper on GUI widgets for creative professionals featuring a new set called Tweeq is accepted to ACM UIST 2025 . Congratulations to the first author, Baku Hashimoto , for his first academic paper — it's well deserved, considering his expertise and efforts!

December 17, 2024

Selected as one of ten Researchers with Nice Step 2024, recognized for significant contributions to science and technology.

December 13, 2023

Concluded the "AIST Creative HCI Seminar series" with the sixth edition, focusing on "HCI research in the wild" , inviting Jennifer Jacobs and Koya Narumi.

September 30, 2022

Is serving as a Co-chair of LIVE 2022 (co-located with SPLASH 2022 ) and an Associate Chair of the EIST subcommittee at ACM CHI 2023 .

December 7, 2021

Will lead the featured session titled R&D for Anime Production: State-of-the-Art and Future Prospects and also serve as the Real-Time Live! Chair at ACM SIGGRAPH Asia 2021 .

September 20, 2020

Released TextAlive App API , a JavaScript library for building "lyric apps" (cf. lyric videos) that show lyrics synchronized with the music playback. Songle Sync (ACM Multimedia 2018) was used to celebrate Hatsune Miku's birthday with over 10,000 participants. Thank you for your birthday messages !

December 5, 2019

It's been a while... Songle Sync (ACM Multimedia 2018) and TextAlive (ACM CHI 2015) were both used at Hatsune Miku "Magical Mirai" 2019 . Thank you for your birthday messages presented with Songle Sync and hope you enjoyed the live performance and disc jockey performance using TextAlive!

October 25, 2018

Presented Songle Sync in the "Experience" session at ACM Multimedia 2018 . Slides are available for download on the project page.

November 8, 2017

Provided a keynote talk at SPLASH LIVE 2017 . I'm writing a follow-up article about the talk, but for now, please refer to the talk abstract and slide deck .

December 18, 2016

Attended the First ACM SIGCHI Asian Symposium and was named a board member of the Japan ACM SIGCHI Chapter .

December 18, 2015

Received the Best Paper Award at SMC 2015 for co-authoring a paper about an interactive music puzzle named CrossSong — please enjoy :)

December 6, 2014

Will hold a symposium on Emerging Japanese HCI Research Collection at ACM CHI 2015 .

November 19, 2013

Visited St. Andrews for ACM UIST 2013 , gave a talk at University of Washington dub , met friends at the Microsoft campus, and finished my Adobe internship... back in Japan!

December 13, 2012

My short paper about Picode is conditionally accepted to ACM CHI 2013 . See you in Paris!