This page did not load. You can still read it on the original site — the toolbar below keeps your place in the directory.
I had the chance to discuss my exposé within the context of the IDR colloquium, which is a format where all PhD students of the institute can hand their things. Since I had plenty of opportunities to discuss my project with people from the digital humanities and video games studies, I needed to have feedback from the design research crowd. In the following I clustered some takeaways from the…

Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.