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Teddy Bear Trash Compactor

That's the rule of Chekhov's Gun: Have a gun. Now it's been seen, I will have to shoot someone before the end of the play... If your game includes a teddy bear and a trash compactor, there's a good chance one of your players is going to try to put that teddy bear in that trash compactor. Why? Because it’s a tiny, consequence-free act of pure nihilism. Because they want to see…

I'm Giving A Talk In Boston

You Americans, all you do is talk, and talk... The Boston Rust meetup group has invited me to deliver a short talk on multi-threading games using Rust and Bevy . Topics will include: How Rust can help (and hinder) game development. Bevy's aggressive approach to multi-threading. The design and implementation of a new ultra-low-latency scheduling library. Where: 285 Summer Street, Suite 101,…

Working In Groups

Wann hast du Geburtstag? A little over a year ago, Bevy introduced a new "Working Groups" process, as part of an effort to overcome some of the issues we were having with RFCs. Cart discussed this briefly in the 5th birthday post , but I'm going to go into more detail about why we made this change, the ways I think it has succeeded and failed, and what conclusions I think the maintainers of…

Become a Regular Contributor

Would you tell me, please, which way I ought to go from here? That depends a good deal on where you want to get to. Any healthy community project attracts a crowd of people who want to help out in a regular sustained way, but don't know where to begin. The Bevy Game Engine gets a lot of these people, which is great. I am a regular contributor to Bevy and am somewhat active in community…

Hello World

Look at that subtle off-white coloring. The tasteful thickness of it. I now have an internet place (a blog). For anyone who may not be aware, a "Blog" is where you play around with graphic design while imagining all the amazing and insightful articles that you will, one day, totally get around to writing. I spent a lot of time making this one look pretty and ensuring it met all the web…