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Interaction Magic - George Cave

Inventing & building future product interfaces.

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Octopus, solar & e-paper energy dashboards

I built a custom energy dashboard for my house using this beautiful, 2-bit colour, e-paper display. Hardware, software, data and design.

Engineering beneath the ice sheet

Living in Greenland, deploying electronic beacons deep beneath the ice.

Plastic archeology

The history, science and engineering of Lego bricks, on the cusp between trash and treasure.

3 tips for co-designing with kids

Designing future sports products with a group of 11 year olds.

Hacking the terrorist timepiece

The hardest part of building hardware interfaces is not having the right tools to prototype, test and validate ideas. A behind the scenes look at my prototyping process, on a project to re-invent the famous Casio F-91W watch.

Designing bikes or bike lanes?

Which impacts the cycling experience more: the design of the bike or the bike lanes? Interview and podcast with city transport planners Catherine Osborn and David Wills.

Metaphors mold minds

Every good design is founded on a great metaphor. How to use metaphors to design more a inclusive future for our cities. My IXDA Interaction 22 conference talk.

Podcast: Designed for life

A deep dive into my career and the future of experience prototyping with Tony Ryan, CEO of Design & Technology Association.

The last design you'll ever make

Designing from cradle to grave is no longer good enough. We need to postpone that grave as long as possible. This is how to design for a right to repair.

Life beyond the screen

Since early 2020, I've been teaching courses in Interaction Technologies and Prototyping. Switches, light, gesture, motion, sound, haptics: this is all about exploring life beyond the screen.

Modelling my brain

A 22 hour medical experiment breathing 12% oxygen, and the 7000 images of my brain that came out of it.

Units: the forgotten half of the statistic

From the millihelen to the microcentury, via jerk, pirate-ninjas and the Mongolian vowel separator.

The UX of LEGO Interface Panels

LEGO interface panels are beautiful, iconic, and great for learning interface design basics. I bought 52 of them from BrickLink to explore the design, layout and organisation of complex interfaces.

Light Engineering

Exploring the physics and engineering of light pipes, where optics and mechanical design meet.

Interaction20 Round-up

Summary of all the amazing, curious and challenging ideas from last week's IXDA Interaction 20 conference.

Think outside the screen

Nobody likes stroking a pane of glass, so why do we love touchscreens so much? Let's build distributed interfaces that work.

Orientation

Using Mahony & Madgwick to calibrate and process Arduino orientation data.