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IGW Games

modern code, retro games

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Dizzy Sheep Disaster: EX is now available!

My first officially released game is now out! Dizzy Sheep Disaster is available on my store. If you d like to learn more about the game, check out the game s site! It targets the Nintendo E-Reader, and comes as a set of 5 scannable cards. I m so excited to share this with you!

Dizzy Sheep Disaster: EX is launching April 14th!

This is just a quick note to share that I m officially launching Dizzy Sheep Disaster: EX in physical form on April 14th! It will initially be available as a set of cards, and an online version for those who don t have a Nintendo e-reader available. More information available on the official site! I m looking forward [ ]

Making A Game for the E-Reader using NES tools

This post tries to document the many eccentricities M-Tee and I ran into while trying to build a game for the Nintendo E-Reader using tools meant for the NES. My hope is this can help others do what we did, because the E-Reader is a fun peripheral! Dizzy Sheep Disaster: EX is coming this year [ ]

Dizzy Sheep Disaster: EX

This has been mentioned in prior posts and social media, but Dizzy Sheep Disaster is being expanded to a full game for the Nintendo E-Reader! If you don t know what it is, the Nintendo e-reader is a peripheral for the Gameboy Advance from the early 2000s. You could attach it to the GBA to scan [ ]

Squishy The Turtle’s return to magfest

Squishy the Turtle made a brief return to magfest for the 10th anniversary, in the form of e-reader cards! I ve been experimenting a lot with the e-reader over the past year or two, and this was a fun way to test my ability to print good looking/working cards. I printed up about 50 sets and [ ]

Big update for Retro Puzzle Maker

It s been two years since the last time I updated Retro Puzzle Maker, and a lot has changed. I haven t forgotten about it, and have been quietly working on a pretty big update. The full release notes is available over on the site, however here are a couple highlights: Doubled the number of available map [ ]

Interview with 8bit-ninja

I was recently interviewed about Retro Puzzle Maker by 8bit-ninja.de! You can find the interview here. The interview is in German, so if you can t read German, I ve reproduced the interview in the read more section. 8-bit-ninja: Could you please introduce yourself? Sarah: Hi! I m Sarah, and I ve been making homebrew games for about 10 [ ]

Retro Puzzle Maker has been overhauled!

I forgot to post here until now, but I updated my Retro Puzzle Maker with a bunch of new features a couple weeks ago. Some of the new features include: Up to 64 bigger levels User-friendly level designer Gameplay animation Intro/story screen Customizeable title screen + credits Customizeable graphics + music Smaller rom [ ]

2Bit Tile Generator

It s been a while since the last update, but I have something new to share. I spent some time building up a little tool to make simple custom tiles, usable in NES and Gameboy games. (Or any modern engine) This might be useful to prototype your next game, or to quickly generate assets during a [ ]

Winding down the Gameboy Game Builder

It s been a good 5 years, but it is time to wind down the Gameboy Game Builder project. In around 1 month, on or around July 10th 2021, the application and all data will be taken down. Please be sure to grab your rom and any data you d like before then. If you see this [ ]