Games industry & GAAD2026
Global Accessibility Awareness Day is event that takes place on the third Thursday of every May, with the goal of raising awareness about digital accessibility. For many years now the [ ]
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Global Accessibility Awareness Day is event that takes place on the third Thursday of every May, with the goal of raising awareness about digital accessibility. For many years now the [ ]
UX Summit Monday March 9, 10:30 am 11:30 am, Room 3002, West Hall UX Mobile Porting Challenges in Prince of Persia: The Lost Crown Case Study Alexis Denance (Game [ ]
A frequent ask when working in game accessibility is data. Prevalence data, usage data this post shares some examples, and some reasons why they should be treated with caution. [ ]
Global Accessibility Awareness Day is event that takes place on the third Thursday of every May, with the goal of raising awareness about digital accessibility. For many years now the [ ]
UX Summit Monday March 17, 1:20 pm 1:50 pm, Room 2010 West Hall UX Summit: VR Is for Everyone: Designing Comfortable Virtual Reality Tabby Rose (UX Director, Mighty Yell [ ]
Global Accessibility Awareness Day is event that takes place on the third Thursday of every May, with the goal of raising awareness about digital accessibility. For many years now the [ ]
UX Summit Monday March 18, 3:00pm 3:30pm, Room 3016 West Hall UX Summit: Lessons in Retrofitting Accessibility: A Legends of Runeterra Story Sweta Mohapatra (UX Designer, Riot Games) Many games [ ]
Global Accessibility Awareness Day is event that takes place on the third Thursday of every May, with the goal of raising awareness about digital accessibility. Every successive year the games [ ]
UX Summit Monday March 20, 9:30am 10:30am, Room 2001 West Hall Accessibility by Design: Finding Our Way on the Path Less Traveled Aderyn Thompson (Accessibility Design Lead, Ubisoft) The days [ ]
Global Accessibility Awareness Day is event that takes place on the third Thursday of every May, with the goal of raising awareness about digital accessibility. Every successive year the games [ ]