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Harry's Garden

A garden of thoughts in the best of all possible worlds (or so theory says).

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Flexibility Training - Pike Progress Assessment

I've been following the Mobility & Flexibility Toolkit by Matthew I. Smith for about four months now, and specifically training the pike for three. I want to share my progress photos and my notes. This will be shared with the toolkit members for feedback, so there will be some jargon. For anyone unfamiliar, a pike is a forward fold. Touching your toes with your fingers is the basic and classic…

Too Many Accounts

Just cleaned out my password manager. Got rid of over eighty accounts, and I'm still left with 138. How in the hell did we all start getting so many accounts?! Maybe I'll do another pass today.

New Wood, New Projects

Toddled over to the vacancy hardwood lumberyard to get the wood for my next few projects. I'll have better wood storage when one of the projects is complete.

Basement Adventures

The last of my woodworking equipment got brought over a few days ago, which meant I could continue working on my Moravian workbench after months of being away from it. I got the feet cut at the right angle and started flattening the top of the leg assemblies before adding the pegs for the top. And then the sewer line decided to back up into the basement where I'm working. By good fortune, none of…

Reflections on Going Through My Steam Library

If you look at the posts just before this one, I've been going through my Steam library to purge the games I no longer want to have. Each unplayed or done-played game is a psychic weight on my mind every time I looked at my library. I would rather have a few excellent games than a mass of many. I like how manageable my game collection is now. I even got rid of three more (Faceminer, (the) Gnorp…

Going Through My Steam Library: Part 7

Part 6 , Part 5 , Part 4 , Part 3 , Part 2 , and Part 1 are here. I think this will finish up the project. Hollow Knight: Silksong Along with its prequel, Hollow Knight, these are the peak of current Metroidvania design. Frustratingly difficult though, and still rooted in the same problems of violence as progression that I've addressed in my other posts. And yet, I feel like I should attempt it…

Going Through My Steam Library: Part 6

Part 5 , Part 4 , Part 3 , Part 2 , and Part 1 are here. Spilled! This was a clever little environmental cleanup game. Only an hour long, pretty pleasant. Like a much more cozy and less stressful form of Terra Nil. I can see myself replaying it again as a pleasant diversion. Keep. Rusty's Retirement One of those games/utilities that idly sits at the bottom of your screen while you do other things.…

Going Through My Steam Library: Part 5

Part 4 Part 3 , Part 2 , and Part 1 are here. To The Moon series Lumping several games into one here. One of my favorite series, even if it is quite sad and poignant. Keeping these and waiting eagerly for whenever the final part comes out. Nodebuster Incremental meets twin-stick shooter. For this style of incremental (looping resource screen to skill tree and back again), it's quite good. But like…

Going Through My Steam Library: Part 4

Part 3 , Part 2 , and Part 1 are here. Animal Well A very unusual metroidvania. Unlike the earlier game I talked about, Blasphemous 2, this one is (on its face) a non-violent one. (Except it's kind of not, because you can lead several animals to their own deaths?) It IS about as non-violent as you can probably get in the metroidvania format. I recall getting frustrated with the platforming. Going…

Going Through My Steam Library: Part 3

Onward we continue going through my Steam library to reflect on and purge away the games I have in my library. I've switched things up a bit though this time. I'm now going by last-played order and saving the ones I haven't played yet. Part 2 and Part 1 are here. CLeM Point and click adventure. I recall it being enjoyable but I have not picked it up since April 2024 and I got all of the…

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