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Gusts Kaksis (a.k.a. gusC)

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C++ dark magic of templating and constexpr

Continuing a little bit from my previous post. I was working on this Android thing that needs Java to be called from C++ and vice-versa, so I had to use JNI and as some might know JNI isn t that beautiful to work with out of the box, so I was creating nice abstractions like Continue reading C++ dark magic of templating and constexpr

How to use C++ for Cross-Platform Development

My current line of work revolves around an app that runs on four platforms Android, iOS, macOS and Windows. It s core code base is written in C++ and it uses Objective-C (on iOS and macOS) and Java (on Android) to access native APIs. I wanted to share some tips and tricks that I ve accumulated Continue reading How to use C++ for Cross-Platform Development

Case against single line if statements

in curly bracket languages. I ve always said using single line ifs is dangerous, because a junior (or even a seasoned) developer might make a mistake and add an extra line of code which will not be executed in the if block. I was watching this presentation of Kevlin Henney about Structured Programming Continue reading Case against single line if statements

Master’s degree in Computer Engineering

So, I finally did it, I m graduating from university for the second time. The first time was 12 years ago when I got myself a master s degree in Physical Chemistry, now it s time to tie up some loose ends and get a degree in what I ve been doing professionally for the past 14 years Continue reading Master s degree in Computer Engineering

Analog Devices CrossCore Embedded Studio on macOS using Lubuntu

Continuing from my previous how-to post, today I d like to show you how to develop on Analog Devices hardware using CrossCore Embeded Studio on macOS. As it is with most of these types of sofware they run on Windows and sometimes (if you re lucky) they ll have a Linux version. In my case I wasn t Continue reading Analog Devices CrossCore Embedded Studio on macOS using Lubuntu

Xilinx ISE WebPACK 14.7 on macOS using Lubuntu

Xilinx does not provide official installation of their FPGA IDEs for macOS, but there s a nice way around by using a Linux running on virtual machine. There s an older how-to for Ubuntu, but I prefer to keep it light weight and went for Lubuntu instead. Prerequisites VirtualBox Lubuntu LiveCD Xilinx ISE WebPACK 14.7 (this Continue reading Xilinx ISE WebPACK 14.7 on macOS using Lubuntu

Latvian locale for Mac OS X

This is going to be a tiny post. So I came across the problem that OS X does not have any lv_LV locales, it has Lithuanian (lt_LT), but no Latvian. So I did what any developer would do I created my own and also released it on GitHub.

OS X: an unfinished bussines

It s been a while since I ve posted something larger than a tweet. A lot has changed since So I ve got a Mac after 18 years of PC I ve finally returned to the wonderful world of Apple It has changed a lot since the last time I was there (it was Mac OS 7 Continue reading OS X: an unfinished bussines

I call for a new profession…

Recently I ve noticed a pattern that s evolving around rapid development. The development process has shifted it s time consumption from writing the actual code to system setup and configuration. I was just wondering, where the hell are all the developers disappearing. For one, everybody loves to abstract things as much away from the original language/system as possible, Continue reading I call…

Lifelong learning

It s been a while since I wrote something here and there s a reason for that. I took some online courses, because well first of all I love to learn new things and second it was about software/hardware interfacing a.k.a. the base principles in developing your OS. I took this course from University of Washington Continue reading Lifelong learning