About me I’m a hobbyist roleplaying game creator currently working on SUPERCOPS:MIAMI, an action-first rules system that focuses on engaging and speedy co...
Everyone is John was an RPG that let players control the voices inside the head of a mentally ill main character - John. I've adapted the original rules (Found here http://overlycommonname.github.io/john.html) to speed things up for convention play and to put my own spin on the concept. I present to you... DEVIANCY A competitive roleplaying game for three or more people. The Game Itself DEVIANCY…
I was grateful to be able to run SUPERCOPS over 2 sessions, over 2 days with complete strangers and random members of the public. Overall everybody had fun, which is the most important thing but I’d like to cover some of the things I did that saved my ass, and some of the things I did in hindsight. 1.Bring cheap dice and pencils I purchased 30 D6 dice for £4 on amazon and brought a ragtag bag of…
Europa Internal Security Service - Department of Truth and Freedom Form ID : 26701-C Form Name: Request for clearance to publish sensitive or potentially sensitive information Applicant information Name: Jack Rakman Citizen number: 40166575-58438675 Autofilled by BigBroBot Core World Of Birth: Britannicus Social Credit Rating: Unsatisfactory Financial Credit Rating: Outstanding Height: 190cm…
Myths don't have to end up in powerful creatures or supernatural beings that your players fight, they can just be stories passed down through time by a culture to explain things, glorify ancestors and warn listeners about certain behaviours and environments. The Banshee The banshee from Irish folklore is a perfect example of a legend that isn’t “evil” or needs to be “fought”. Banshees are believed…