A colorful collection of gamblers embark upon the Butterfly's Gambit, including the Travellers' old friends Bazen Durana and Troitska. As the title suggests, it's not long before a foul murder is done, and the Travellers must solve the case before the jump ends and the culprit escapes.
A cursed Wish has turned Gudrun into a full-blooded troll, and Rusla now faces her alone! The rest of the party has their hands full fighting room full of animated swords and shields.
Gudrun just really likes running through mist-filled doorways. The adventurers suspect that the creature they killed wasn't the real Acererak, so they continue to explore the Tomb in hopes of finding either the lich or his vast treasure.
Welcome to Season One of our new actual play Paths of Shadow! This season we're playing the classic D&D module "Tomb of Horrors." In episode one, "Grave Concerns," a party of experienced adventurers have discovered the final resting place of the legendary lich Acererak. Now they must find a way to penetrate the tomb so they can finally give Acererak his eternal rest. And perhaps find some…
The Travellers fly their new patrol cruiser, now rechristened the Butterfly's Gambit, back to Boughene, where they hatch a plan to finally deal with the Brothers of Farbauti.
The sabotaged geothermal tap in Research Station Gamma has caused a volcanic eruption. The Travellers narrowly escape the blast, only to learn that their starship is missing!
Sir Kevin has stabilized the Imperial researcher, but his wounds indicate he was attacked by a creature with very large, sharp claws. The Travellers descend deeper into the Research Station in search of Chiree's nest-mates.