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Adam's Blog

games, learning, programming

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Latest posts

Bad Apple!! CD+G

In 2023 I got my first CD Graphics disc. These are standard audio CDs, but they also have graphics data in space that otherwise goes unused. I was drawn to the idea of a hidden unobtrusive bonus for those who know where to look, so since then I've been digging into the technical details and collecting every CD+G disc I can find. Soon I hit on the idea of using it for animation, specifically the…

Triangulating a Game Design

What core mechanic am I trying to design a game around? It changes when I try to pin it down, so I have found it difficult to settle on a concrete mechanic. For today, let's say: I want a programming game mechanic that can be used to build and traverse layers of abstraction, with the sense of place and movement of a video game. Maybe I can define this better by contrasting with existing games…

Novelties

Some 'splainin'

Machine Languages

Code-worthy gameplay

Incompressible

Shell script of the gods

Progressive Pathways

Lost in design space

Won't get fooled systematically

To choose obfuscation

Automatic manual

A model education

Magical programming

A Symmetriad

Victor

The Programming Contest Problem

The One, The Many

Incrediby Rocky

In the beginning