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GamesTX · Jul 31, 2026

#1053 Blockchain games find sustainability? 😱

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GamesTX · GamesTX

Five years too late, it appears that blockchain games are getting to grips with features for long-term sustainability.

Axie Infinity peaked as a play-to-earn game back in November 2021, but if you want to extract value from the game today in the form as AXS tokens — as opposed to spending the bAXS tokens you earn in-game — you’ll get your money slashed by at least 15%, or perhaps as much as 82.5%, depending on the health of your Axie Score.

The Ronin blockchain is now launching something similar; this time, the cross-game reputation is labeled as its Honor Score.

It will be based on your general activity, what games you’re playing, what assets you own and how much you participate in the ecosystem. On the plus side, the higher your Honor Score, the better rewards you’ll get, plus potential airdrops and other benefits, including early access to new games.

This individual system is layered onto Ronin’s existing Proof of Distribution system, which has already delivered over $40,000-worth of RON tokens to games on the blockchain. Games driving the most activity in terms of players, gas spent and transactions get the most RON.

It’s not difficult to see how the two systems could combine: players with the best Honor Scores boost the rewards of the games they play, and those games give those players their best rewards.

Finally, a sustainable win-win?

As for Pixels, the play-to-earn game that peaked in early 2024, it’s deploying an even more disruptive playbook and going open source.

This week, the frontend was released, to be followed by the backend, supported by new creator tools and the ability to fork your own version of the game and deploy it onto Pixels’ cloud infrastructure.

In this manner, it hopes to encourage a community of builders who can build their own Pixels-like games, add new features to the canonical game via a new governance voting method, while also bringing new functionality and perhaps greater value to assets such as the PIXEL token and land NFTs.

It’s not the only game to be thinking this way. EVE Frontier and MapleStory Universe also have their own versions of allowing creators and AIs to build on top of canonical systems, and potentially get rewarded in the process.

Of course, such features don’t magically make a game successful, but let’s not allow perfection to be the enemy of the better.

Other news

🔗 Additional Links 🔗

  • Ubisoft has finally killed Champions Tactics: Grimoria Chronicles. Servers for the now-web2 game close 30th October.

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