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Geoff Keighley clarifies how trailers are selected for Gamescom Opening Night Live

In a press pre-briefing ahead of next week's Gamescom conference, Geoff Keighley has shed some light on the process of how trailers are selected for the Opening Night Live digital showcase, which will take place on Tuesday. Read more

US physical game sales drop to lowest monthly total since 1995 | US Monthly Charts

US physical software sales fell to $85 million in July, the lowest monthly total since Circana began tracking in 1995. Read more

GamesIndustry.biz HR Summit reveals new People and Workplace focus, dedicated to shaping the future of games workplaces

This year's GamesIndustry.biz HR Summit, returning to the Royal Institution on October 1 , will have a new focus on People and Workplaces, with a series of sessions featuring, and speaking to, both HR professionals and business leaders on what the modern games workplace needs to be in a time of ongoing turmoil in the industry. Read more

Makers Fund raises $250m in fourth round to support interactive entertainment startups

Venture capital firm Makers Fund has secured $250 million to invest in startups advancing games and interactive entertainment. This brings its total assets under management to $1.5 billion. Read more

Rockstar hit with more leaks as GTA 6 gameplay and assets appear to circulate on social media

A hacker group is is posting daily leaks of what appears to be details and footage from a build of GTA 6. Material posted so far includes various gameplay mechanics and assets, as well as a full game map. Read more

Why a publisher you've probably not heard of is spending millions of dollars on its Gamescom presence

Walking the halls of Gamescom, the biggest, most elaborate booths you'll see will generally have an equally big, familiar name attached. Here's Capcom, Xbox, Sega, EA, Ubisoft, and so on. But at this year's event, a significant chunk of Halls 6 and 7 will be taken up by a name you probably won't be so familiar with: 4Divinity. Read more

Inner Pocket Publishing is "building a quiet corner for people who love thoughtful single-player games"

A team of industry veterans from Critical Reflex, Gaijin Entertainment, and Nozomu Games has established the indie label Inner Pocket Publishing. Read more

"As more people play games, even the tiniest niches find a bigger audience" – Why Matt Webster is convinced people want Star Wars: Galactic Racer

Matt Webster looked set to be a lifer at Electronic Arts. He joined the firm way back in 1990, and spent nearly two decades working at Burnout and Need for Speed maker Criterion, which EA bought in 2004. Read more

Report: Live-service removed from Horizon Hunters Gathering following negative player feedback

Guerrilla Games is overhauling Horizon Hunters Gathering by removing its live-service features in response to negative player feedback, according to Bloomberg 's Jason Schreier. Read more

"We chose the worst time in history" – Harvey Smith on starting his own studio after Arkane

Microsoft's closure of Arkane Austin in May 2024 left 96 developers out of work - among them studio head Harvey Smith, whose storied career spans Deus Ex, Dishonored, and Prey. Now, after a two-year quiet period, Smith is ready to reveal his next venture: Black Pony Immersive, a new studio co-founded with former Arkane colleague Ben Horne. Read more