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🎞️🎮 Mid/Senior 3D Animator: Hybrid role based in Warrington, UK, focusing on character animation pipelines using Maya and Unreal Engine.
🌲🏡 Mid/Senior Background Artist: Hybrid role in Warrington, UK, crafting environments and background assets utilizing Unreal Engine and Substance Painter.
🎥💥 3D Animator (Full Remote): Freelance or fixed-term contract role creating stylized FPS/TPS character animations and key arts in Blender and Unreal Engine 5.
🎨🕹️ Freelance Animator: Contract mobile game position creating expressive 2D/3D character, creature, and UI animations using Spine, Unity, or Maya.
🌍🎨 Senior Environment Artist: One-year contract role based in London (or remote across the UK/Europe) building stylized worlds in Unity.
🎨✨ Art Lead & 3D Artist Roles: Leadership and technical positions guiding visual styles, asset creation pipelines, and team production workflows for interactive media.
🖌️📜 2D Character Concept Artist: Specialized role creating compelling character concepts, visual designs, and style definitions for indie game projects.
📱🎮 Game Artist & Developer Positions: Various technical and creative openings across global studios focusing on mobile games, environment asset creation, and UI pipelines.
Lead Character Artist - Streamline Studios
Game UI Artist (Unity 2D) - GameDuell
Concept Artist - Double Eleven
Senior Storyboard Artist – Temp (SFD / Cinematics) - Blizzard Entertainment
Concept Artist (Characters) - EA SPORTS FC - Electronic Arts (EA)

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