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Game Designer Explains

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Game Designer Explains: Why Does Every Game Include a Fishing Minigame?

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Controlling Time via Game Design [Game Designer Explains]

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Game Designer Explains: What causes Powercreep to Happen

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Game Designer Explains: How DLC gets Made

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Game Designer Explains: Anatomy of a Tutorial

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Why the Nintendo Switch 2 Welcome Tour exists

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Why Mario Kart World’s game prices have Increased (an economics explanation)

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Why Joke Characters are Made [Game Designer Explains]

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Business of Games: Explaining the Business motivations behind the Palworld Patent Lawsuits

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A Study of Luck and Risk Management in Mario Party [Game Designer Explains]

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Game Designer Explains: The Influence of Achievements

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The Healer's Burden: Why Nobody Likes Playing Healers [Game Designer Explains]

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Game Designer Explains: Why Replayability Matters (for certain games)

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Game Designer Explains: Skipping Cutscenes, and why some Games DON’T let you do that

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Game Designer Explains: Instant Kill Mechanics (and why they tend to suck)

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