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Today, I’m celebrating two things: having built, last Wednesday, the very first version of Outsider, which is actually playable and finishing my 47th day of game development in a row. Yes, I have worked every single day, Saturdays and Sundays included, since I started developing the game on August 5th. Weekends are lighter, usually 3-6 hours of work, but weekdays are full 7-10 hour work…
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