Here s our contribution to Assembly 2026. Since there was no 1K compo this year, we had to submit it in the 4K compo. You can watch it online here: https://youtu.be/WWu8sufFUTw Or if you have a fast videocard and are willing to ignore the paranoid MS Defender alerts, get the executable here: http://www.fulcrum-demo.org/wp-content/uploads/2026/08/Alien-Auroras-1K-by-Fulcrum.zip
This is a quick small 1 kilobyte intro to support the R-Sync 2026 demoparty in Belgium. It was shown in the PC demo compo, and took 3rd place. You can run it yourself (if you have a modern Nvidia card) : Download Remember that anti-virus programs might not like the crinkler compression and other tricks Continue reading
This is our contribution to the Assembly 2025 1K intro competition. It placed 1st out of 3 entries. feedback is welcome on the Pouet page: https://www.pouet.net/prod.php?which=104610 You can download the executable from here: Bones-Of-Civilisation-by-Fulcrum.zip Warning: Windows Defender doesn t trust the 1K executable and will happily delete it (the executable header trickery makes it claim it s…
This 1K intro was made for the LoveByte 2025 high-end 1K intro competition, it placed 4th. The effect is a particle effect based on the spirograph toy I had as a kid. The music is again procedual floatbeat on the GPU, but this time I wanted to see if I could add explicit synchronisation between Continue reading
This is the exhaustively documented shader code of the Building From Bedrock 1 kilobyte intro. Remember, don t try this at work! Feedback welcome at the Pouet page !
This intro was created for the Assembly summer 2024 1K intro competition, where it placed 1st. Since this was the first time one of my kids came along, I was inspired by one of their favourite games :) The music was made by Miss Saigon on a very limited size and time budget. You can Continue reading
This 1K intro was made for the Lovebyte 2024 1Kb intro competition, where it placed 4th. It uses a particle effect, instead of the usual raymarching :) This also means that you don t really need a heavy videocard to run this. It s recommended to run the intro realtime, because the Youtube compression really messes up Continue reading
This is a small intro (less than the usual 4K) using particles and compute shaders. It took part in the R-sync 2024 demoparty in Belgium, where it took first place in the combined demoparty. I was trying to make an infinitely-running demo like Timeless/Tran, but due to numerical precision the effect starts to look a Continue reading
This done-in-a-hurry 1K was made for the Demosplash 2023 combined intro competition, where it placed 1st. It s based on a recursive torus idea that I had for quite a while, with some added near-Halloween styling. You can watch it on Youtube , feedback welcome on Pouet Or you can download the executable and run it Continue reading