NEXXT 3.7.7 released
This time, there s a small but decent quality of life improvement. Open Session (ctrl+o) now accepts nearly any kind of NES associated asset in addition to sessions. This means a reduction in unwarran...
Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.
This time, there s a small but decent quality of life improvement. Open Session (ctrl+o) now accepts nearly any kind of NES associated asset in addition to sessions. This means a reduction in unwarran...
For some time, a cosmetic but needlessly worrying bug has been around. At semi-random, one of the 256 tiles in the tileset seemed as if invisible when opening a session file. The data s all there, but...
This update prevents a soft crash that could occur when resizing the canvas, if a certain combination of conditions were met. Otherwise, it s the same as 3.7.4...
Shortly after uploading 3.7.3, i received a new bug report. Apparently, the "Save Canvas as 32x30 nametable" menu action has been crashing, and since 3.7.0 at that. The fix proved to be simple, and th...
This time again, the focus has mostly been on improving and fixing issues for editing metasprites. There are two new "snap to grid" actions - one for selected sprites and one for whole metasprites (no...
This update isn t essential for most, but still. On the metasprite tab, there used to be a niche mouse action called "mirror move", which moved sprites apart or together, occasionally useful for anima...
Yep, no big update without its issues seems to be the rule no matter who thorough I try to be. This time, 2 critical bugs (pasting metasprites and deleting sprites) could cause unpredictable behaviour...
What began as a modest maintenance update a couple months ago snowballed into one of the more substantial updates over the last year. Two groups of users are particularly addressed: - Wine (linux/mac)...
While i m still preparing things for the next major stretch, i m also planning to push at least one minor update in-between. Currently, it ll just consist of a new selection command added to its actio...
Another 2 weeks, another update! Changes in order most significant to least: Metatiles now auto-repair their tile indexes when you change tile order in a set Some forms / windows staid on top of other...
This minor update fixes some issues with the tile selection not following suit when resizing the CHR / Tile Editor, as well as fixing the critical bug mentioned in the last blog post. Apart from that,...
Yesterday i received a bug report that is serious enough to warrant a full blogpost, although it s relatively unlikely to be triggered. Here s how to trigger it /avoid it, what problems it causes, and...
I did it again - found a bug just after uploading. My apologies! 3.6.2 fixes a small source of confusion compared to 3.6.1: -The dialogue that now appears when exporting tilesets as images works for b...
For the NESmaker crowd, importing nesmaker-style images is now made easier (you don t have to mind where the tile cursor is). Exporting to nesmaker-style images has both become more versatile and easy...
Riemann on the NESdev discord, aka Eigenvector32 on github just published this: https://github.com/eigenvector32/nexxtporter It s a command line tool for extracting .chr, .nam and .pal files as you pl...
This update is in particular good news for NESmaker users: there s now a hand tailored method to import and export NESmaker-encoded tileset images! It will even correct rogue colours for you, meaning...
3.5 is here and comes with some significant additions and upgrades. Also quite a few bug fixes. Quick screen recording showcasing the Metatile Eraser. Metatile roster cycling, along with picking a met...
This update straddles the line between minor and major, but since all improvements are more or less tied into old features, I decided it was minor. Still, there s 1 particularly important bugfix i rec...
This version comes with a focus on improving working with maps, as well as metasprites. There s also a new tool to help build for accessibility! First, a ratification - the attached release notes in t...
I ve just uploaded NEXXT studio 3.3.2. This time, there are three relatively minor bugfixes. If you don t need them there s no pressing reason to upgrade, but doing so is at least a more stable experi...
I ve just uploaded v3.3.1 to itch . Hotfix: 3.3.1: 3.3.0 started erroneously started on the tiles tab (it should be the screen tab). I snuck this hotfix in to avoid confusion. Bugfixes It fixes severa...
This version, above all, makes it easier to work with the CHR Editor. You can freely resize it (up to 4x4 tiles, at least), and the "skip to tile" behaviour of the corners is greatly improved. Another...
This new version doesn t change much. But one good reason to upgrade from 3.1.0 is that quick multiline is now available by hotkey, making it more accessible to plot a line without having to switch dr...
Some more fixes, along with a few new minor additions: Shortcut changes: Replace tile: Now: Alt + R (Was: Ctrl + R) New features: Reload session [ Ctrl + R ]: Will ask permission before proceeding. Re...
Bugfixes: -Import PPU dump: -silently ignored anomalous ppu dump files that have more than 0x4000 bytes (custom trailing data). Now accepts them, while ignoring any trailing data. -Now also accepts th...
It s been half a year of diligent work, and i m happy to say NEXXT studio 3.0* is here. *i ve added "studio" to its name in hopes it at least tells passersby what genre of tool it is, without being a...
I just released the 5th closed beta to my patrons. Compared to the 4th, it includes 5 bugfixes, 4 improvements to old features, and 2 new features. It s inching closer to getting release ready, but i ...
Another beta on the same day. Discovered i had broken a few things, one which is quite important, so here s a fix for that. This is the kind of situation where it helps to keep betas closed to a small...
I ve uploaded the 3rd closed beta of NEXXT 3 to my patreon . Changes in brief: -fixed missing png support for tileset imports -"wide mode" toggle that lets you edit and view more than a screens worth...
3.0 is getting ready, which includes a ~15-20% increase of the featurebase. It ll be released freely just like before, but i don t know exactly when - i ve got some other NES projects to tend to, too...
NEXXT 2.2.0 is here. It solves various user reported bugs, and adds 2 features. The most significant one is the three special CHR paste hotkeys, and their related toolbox. Hit shift+F3 to open the too...
This version fixes the various issues that snuck into a number of save/open .chr file actions; resolving a crash and further mishaps. It also makes working with the navigator & metatile editor an over...
One more bug report fixed. This solves the issue where the "change colour order" dialog (shift+ctrl+L) wouldn t respect the option "none" in "apply to patterns" once confirming. There are also some re...
This update is tiny - but crucial if you plan on using its mapped tile capabilities, . The CHR editor didn t show the right tiles if the user mapped them differently than from the startup. Now fixed...
Phew, another post-release bug reported and fixed. Hopefully that ll be the last in a while. I m hoping to take a breather. Fixes a bug where 8x16 sprites would not display at all under certain condit...
This update combines some hotfixes with minor user requests. Prefer your own custom subpalettes loaded when the program starts? This version can do that. In full; here s the changelog. ===== 2.1.0 ===...
========= 2.0.2 Hotfix ========= BMP Importer [Shift+Alt+B]: -Fixed crash trying to open the import dialog. Navigator [F6]: -You can now click anywhere to snap the camera there. Holding drags the came...
After nearly a year of development, the next major version of NEXXT is here. The list of additions and improvements goes beyond what fits a blog post, so please consult the changelog. Tutorials will b...
NEXXT 1.0 includes 10% addition to the total changelog since i began work. For details, i suggest checking the proper changelog in the zip. Here i ll do a more curated birds eye view: Line tool: Avai...
This version contains several significant additions and improvements. Many of them were done as a side result of doing the groundwork for adding metatile tools, but i think they stand on their own. Pr...
Just me catching up on some devlogging in anticipation of the upcoming version - 0.22. 0.21 added the following: -A new, interactive BMP importer with previews on the conversion result. Slightly more...
0.20.0 is here. I ll let the video present the more significant changes. Changelog attached below! ====== 0.20.0 ====== New features: ------------- Flex-paste CHR: -If making a box selection larger th...
The main feature of this update is a new replacement for the old colour swap tool. The new one acts a bit like a photoshop filter - you can preview, toggle preview on/off, confirm or cancel. In additi...
Some more bugs ironed out; 2 relatively new ones, and 1 really old. Opening files by association works again, Capital S and O no longer causes problems when typing, and a small memory leak has been fi...
Since nexxt got a lot leaner with when and what it should update visually in 0.18, there was the possibility there d be one or two unnoticed "false positives". This turned out to be the case. Some vis...
Immediately after the 0.18 release, one user reported back to me there was a problem with saving nametables. Turns out a flag could be left uninitialized, which may or may not try to force nametables...
The main point for this version is a major performance overhaul. Tools/actions including working with the selection box, dragging, scrolling, typing, and some other things are now more snappy & respon...
This update only concerns Linux users. As of 0.17.2, main form scaling started to get misinterpreted in Wine. This update fixes that. It should not happen again in future versions...
This version focuses on filing down rough edges and corner cases for the Find, Remove and Sort actions. If you have used them quite a bit before, chances are you won t notice much difference, but user...
I ve been working nonstop since last update to polish the tool further. It s time for a break to do other things, so here s a handful of small - but some are important - updates. ====== 0.17.3 ======...