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Fitz's RPG Campaign Journals

This is where I will leave the journal entries for my TTRPG campaigns.

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Getting Better

I've decided to bump up the natural healing rate, to keep our AD&D characters playable with less down time. A full day's rest (24 hours) will return 3 hit-points. A full day's rest under competent medical care will give you back 5 hit-points. A single night (i.e an unbroken 8 hours) of undisturbed rest will return 1 hit-point, or 2 if under competent medical care. Note that three 8-hour stretches…

Catch Up

It's been a while. The team has spent a lot of time wandering through an architecturally unlikely dungeon, then wading through an unpleasantly flooded and algae-filled dungeon swarming with stirges and other unpleasant creatures. They decided to give up on their task for Ban the Wizard and called him through the portal prematurely, thus annoying a powerful wizard who might otherwise have been a…

The Search for the Loneliest Abbey

We skip forward a few episodes now, since I couldn't be arsed keeping up to date. The team have been given a task by the wizard BAN , the father of Princess Priscilla, who they rescued from the goblin-knight Arzxzkil in a previous episode. The task is straightforward, on the face of it. They are to take a silk cloth, on which is painted a complex mandala, to the Loneliest Abbey, up in amongst the…

The Importance of Hospitality

Following the goblin-dude's directions, Our Heroes made their way to Castle Arsxzkil, which turned out to be not so much a castle, in the classic sense, as a tall, skinny, structurally wonky tower with a cluster of buildings and shacks built up against its base. It was surrounded by a fairly disgusting moat, choked with weed and scum and filth. There was no curtain wall as such, just the backsides…

Fairytale Chic

Much has happened since last I girded my loins to write about the campaign. The team delivered a piglet from a witch to a knight in his hilltop castle — the knight became furious with them, assuming them to be in league with the witch, and the piglet was his young son transformed. He threw them into prison, but eventually calmed down and admitted that they might have been innocent pawns in the…

Archipelago III

Our Heroes spent the evening thoroughly exploring and looting the home of the brutally murdered Dunderbas, but found little they wanted to steal until Olaf happened upon a small wooden box, hidden under the disgusting fleeces and furs of the ogre's bedding. He smashed it open, revealing a mass of shiny, glittery stones. Most of them were just pretty stones, but among the clutter there were some…

The Archipelago: Episode the Second

Volcanic activity on the island began to increase dramatically, with earth tremors almost continual, and a plume of smoke issuing from the throat of the volcano. The pace of repairs became somewhat frantic, and when the volcano actually started to belch fire and lava, it was decided that it would be wisest to get the hell outta there and finish up, as far as possible, at sea. At first all seemed…

Saving Throws -- house rule

I'll be using the regular Saving Throws as per their category names — i.e. Paralyzation, Poison & Death Magic vs. paralyzation, Breath vs. breath weapon or other area-effect attacks, etc. However, for more general-purpose saving throws, such as clinging to a tiny crack in a cliff face to avoid plummeting to a horrible splatty doom, I will generally just use characteristic saves — STR, DEX, CON…

The Size of Money

In one of our ancient D&D sessions, it actually became relevant exactly what size were the coins the characters were carrying. Thanks to the internet, and especially to the miraculous Wolfram Alpha , I can now give a categorical answer to that age-old question. The assumed weight of coin in AD&D2e is 50 to the pound, which means that any coin, regardless of its metal, weighs 9.07 grams. With that…

The Archipelago: Episode the First

The party are passengers/supercargo on a small trading vessel, working their passage towards Comana City, land of opportunity. The ship's cargo at present consists mostly of bolts of silk and other textiles, and ingots of copper and bronze currently being used as ballast. A black squall and storm lasting several days has blown out all the sails, broken away the mainmast and foremast, and…

Dragonslayers Not Aloft For The Moment

Made it back to Fnordonia with our Sack Of Itchiness . Certain members of the party, who shall remain nameless, fastened on to Orson and Fnord like ravenous bloodsucking stirges, sucking out of them as much as they possibly could in the way of resources, justifying themselves by saying "they should be pleased we're undertaking this task, so it's the very least they could do". Jaipoor, the flying…

Dragonslayers Aloft

After a relaxing and quiet night at a respectable boarding establishment in Westport (except for Remy, who naturally sought out the lowest of low dives to befoul himself) our heroes began the trek up the road to Fnordonia . A full day's hard walking, uphill all the way and in the company of a variety of merchants and tinkers, took them to the gates. Sir Douglas' sturdily upright demeanour and…

Religion in the City and Empire of Comana (and thereabouts)

Religion in Comana is both monotheistic and exclusive, worshipping a publicly nameless god, referred to by a variety of nomme de culte , such as the One God, the Many in One, the Supreme, the Divine Greatest, the Greatest and Best, and many more. Though perceived as a singular being, the god is worshipped in many aspects, depending on the needs of its many worshippers. Prayers may be addressed to…

The Comanate Empire - Political Geography

Here we have the political situation as regards the Comanate Empire and its immediate vicinity. The bright pink is the area that is directly controlled by Comana, the light pink areas are tributary to it. Comana's greatest rival is the kingdom of Attarisyas, shown in green. The light green areas are tributary to Attarisyas. To the north, the blue islands of Shutarna, Shinukhtu, and Shaushka pose…

The Archipelago — First Glimmerings

The Great Archipelago, dominated by the Comanate Empire, lies pretty much directly opposite our customary stomping grounds. Each of those hexes is about 1,000 miles wide. This is a very old map I drew of the Archipelago many, many years ago. It is sadly faded and foxed, but it still serves to show the main islands of the various island chains. There are also thousands of tiny uncharted islands,…

Dragon Slayers: Sailing South

Sailing south to Fnordonia for some dragon-slaying advice. Dinosaurs spotted in the air and on the shore. Slight trouble with pirates on the way: they came off much, much the worst and we marooned the survivors on the Elvish Shore. I'm sure they'll be fine.

Dragon Slayers: The Road to Fnordonia

Dragon Slayers

The Progress of the Dragon Slayers of Thursday Night One hex = 25 miles side to side (About a day's travel on foot in easy terrain) Updated 2025-05-29

21: Is It Getting Hot In Here?

Lee decided to set up some surveillance cameras to keep an eye on the exterior of the ship while they were in dock, which paid off quite quickly. That very night, while he was on duty, he noticed something on one of the monitors, though he couldn't be sure what it was. He failed his Security Systems roll, but not by much. So he had a functional video feed, it's just that the cameras weren't really…

20: Minimalist Precis

I have not been keeping up this journal, entirely due to laziness. Therefore this entry is just a very basic precis outlining the barest bones of events. The crew decided to try to jump their way back to Terran space, preferably avoiding any Perseid Imperial entanglements. They can carry enough fuel for four (?) jumps, and plan to refuel at handy gas giants. The navigation database they've been…

19: The Dreary Burden

Apologies for my great Slackness at keeping this journal up to date — I am but a worm. Out of nowhere, all the ship's instruments showed massive interference, and all the speakers made an ear-splitting Dolby-THX VROOOOOOOAAAAAAAAOWWWWWWW noise as a huge thing like an elongated blob of mercury suddenly appeared floating beside them. Almost at the same time, a floating vaguely humanoid mercury…

18: Delusion, Illusion

As dusk drew in, the away team made their way back to the ship and battened down the hatches for the night. They decided that since they'd got their intrusion sensor packs blown up, they'd rely on old-fashioned sentries for their security. Lee took the first watch, keeping guard from the bridge. When he turned off the bridge lights so as to be able to see out the windows into the dark, and once…

17: Frying Pan, Fire

While the others were investigating the abandoned survival shelter, and finding a lot of nothing very much worth nicking, Patience on board ship noticed an energy blip appearing out near the hulk, followed shortly afterwards by another, then several others. She alerted the rest of the team, and this time, rather than offering their heads for a whacking, they decided to choose the path of caution…

16: Deus Ex Machina

Events in this episode are a little hazy, as I very slackly didn't get around to writing it up while they were still clear in mind. The reason for that is that I am a lazy prick. Time passed in Our Heroes' air-lock prison. Their captors appeared to be completely ignoring them. Janey spent her time thinking about how they could get out without immediately being killed, and looked around for…

15: That Went... Well?

The away team, having landed themselves inside the Brobdingnagian alien spacecraft via one of the spherical disintegrated sections, peered down the corridor into darkness. By the illumination of their suit lights they could see that the passage was about four metres high by six wide, and every surface was covered in ornate organic decorative enameling and embossing. I completely forgot to take…