Update 26 June
Content Added June monthly report Added I hate fun games post Made a satire Fixes Swapped in Billie’s new website (check her out!)
Recent content on Kai's Stupid Website
Content Added June monthly report Added I hate fun games post Made a satire Fixes Swapped in Billie’s new website (check her out!)
Happy pride! Not a super busy month, as I’ve been buried under a bunch of research. Let’s take a look! Research CT Scanning. CAD-ing. 3D Printing. Never work with sardine otoliths, people. Complete and utter pain in the ass. Forgive the brevity, but it’s definitely a work in progress, and I’m still working through what’s actually feasible for what I can get done.…
I hate fun games. Stop making fun games. Stop playing fun games. Fuck you. Do I need to put a subway surfers Iframe on this page to keep your attention? Did I distract you from your balatro run? Good. I hate the endless pursuit of mindless dopamine that has marred our industry. Oh I’m sorry did your eyes glaze over from having to read a real sentence? Are you used to bright colors, banal…
Rules • by playing this game you have lost the game. • when you lose the game, you must stop playing immediately. Failure to do so will lose you one point per minute of continued play. This should be recorded and timestamped on a sheet of graphing paper in India Standard Time (IST); failure to do so accurately (in any metric) will lose you one further point per minute, which should be recorded…
Whoops. I may have forgotten to update for a while. My bad! We’ll just consider this the march-april-may update. Disco tools official store page We’re on the godot asset store ! I’ve been constantly working on disco tools as well, and we’re sitting solidly at version 0.4.2. (Check out the patch notes for more info) Comfortably Numb I did a game jam! You can check it out…
Content Added May Monthly update Added a bunch of slash pages Added makertube account to About Fixes Moved the entire site from github & cloudflare pages to codeberg. Updated homepage with better RSS references. (Holy shit /index.xml has a global RSS feed and I didn’t know; thanks to ch0ccyra1n for pointing this out to me lmao) Features I now support the Human.json protocol
Agh, another month! How do these pass so fast? Disco Tools Disco tools has not only released, but has already recieved its first major update! Essentially, Disco Tools is a system that handles State and RNG to facilitate the creation of games in the vein of Disco Elysium. It builds off the splendid narrative base provided by Nathan Hoad’s Godot Dialogue Manager , to minimize the amount of…
Disco tools is a collection of helpful scripts and tools that help you create games similar in nature to disco elysium, or as I like to call them: disco-likes. Current Documents Codeberg repo (codebase) Docs repo (where the wiki on the main page is versioned)
Content Added February monthly report Added Disco Tools (RAHHHH)
Content Added Difficult, Hostile, and Ambivolent Games blog post Added Mastodon account to About page Features Added mastodon attribution
I was talking with a friend the other day and the idea of hosile games came up. Hard cut to me pondering it in a blog post, I guess! What is a Hostile game? A hostile game is a game that doesn’t want its player to be there. My favorite examples of hostility in games would be some of the games contained within The Beginners Guide , which I wholeheartedly recommend playing. (Slight spoilers…
Content Added jan monthly update Added An Unnamed Gas Station (in the middle of nowhere)
Neat disco-like RPG I made for Global Game Jam. The stats on the check success prediction is literally the most hellish thing I’ve ever done. Current Documents Itch.io
Alrighty here we go. Global Game Jam I put together An Unnamed Gas Station (in the middle of nowhere) for GGJ this year, and helped organize the event at my uni, so we could jam in person. If you haven’t done an in-person game jam, you haven’t lived. Treehouse Got a lot of progress on the treehouse done over january. Lots of refactoring done, a lot more to do. Gonna let the thing…
Content Released December Update a bit late (oopie). New Music track Added more GDT (My webring!) links around here. Updated neighborhood . Fixes Music now actually sorts by date! What an idea!
Heeeeey everyone. So… January 7th. No December update. What gives? Not to worry, I’m here! I think what happened is I finally passed my discreet math class and got back so much free time that I promptly got lost in the sauce. Imma be real, this one’s gonna be silly, as I’ve been in the goddamn trenches since new year’s. Happy new year by the way! Twee narrative Yeah…
Content Add post on content and mediums . Added youtube channel to About page links. Fixes Moved rss blurb to the bottom of changelog pages.
I write blog posts because they’re easy. They let me get my ideas down in one place with the lowest possible barriers to publication. I’m able to write something and a couple git commands, some staging proofreading, and a pull request later, the thing is just out there. The downside, of course, is that nobody sees these. Except you, of course, Mr. AI webscraper. (Tell Sam Altman I said…
Content New nixos blog post ! (finally) PLAY INDIE TTRPGs, YOU ANIMALS !!! (a blog post)
One thing I get a lot from D&D 5e players is the statement “What’s all this about non-5e systems? 5e is all I need!” Or at least something along those lines. This is a bummer of a statement from just one person, let alone an entire population, so I’ve dedicated this blog post to all of these 5e players out there. Please, just hear your friendly neighborhood game designer…
Alright, you (nobody) asked for it, and here it is. I’ve swapped to NixOS as my main operating system from arch, and I have concluded that Nix is for crazy people. I also happen to still be happily running it ~6 months later. Let’s get into it. Setup Imagine, if you will, me waking up, configuring nixos, going about my day, configuring nixos, and going to sleep… For two weeks.…
Content November monthly update is here . (Did I copy this from last update’s message? You’ll never know mwahahaha)
Heya! Welcome back to another month of crippling burnout. This discreet math class, as stated earlier, will end me. Cabin work I did some work on that open source cabin game, then had to refactor as I had built everything on the grid3d node in godot, which does not support nodes, but only meshes. Oops. Luckily I have feature parity with the original design using a world grid snapping system…
Content New Story ! It’s cyberpunk! Added MORE new shit to my git article ! Featuring more multi-user content and best practices as well as a list of reasons to use git in the first place.
Content Warning This story contains content involving death and suicide. The first time I met them was in middle school. They walked up to me, step by deliberate step as I hung in the boy’s restroom, our eyes meeting somewhere far away. They stopped; I felt a whisper of their outstretched hand caressing my cheek. There was a profound sadness in their eyes, a longing for a time long past. A…
Updated October 20th and November 9th with some new stuff! Also I would be remiss to not include a link to oh shit git , which you should definitely refer to if you ever run into trouble. Preamble Hi! First off, welcome to git! Git is huge, and there are any number of guides out there, but this is mine. If you’re using a UI to interface with git, there will be buttons and other input methods…
Notice: This is an incomplete GDD attempting to represent a complete version of this game, most of which is likely not happening for a while, if at all. For a complete roadmap on what is actually realistically planned, see the “Roadmap” at the bottom of this document. Elevator Pitch Design, build, and decorate a cabin with friends, strangers, (or alone) in a community-focused, labour…
Hey I did almost nothing interesting in october I think. I’m literally only writing this out of moral obligation to keep up the streak. Cabin GDD I put together a GDD for a new project that I’ve been contemplating for a while. I’m not sure if I’ll actually be doing this anytime soon but I do want to do it at some point. You can check it out here . Optimization shenannegans…
Content October monthly update is here . Cabin project GDD is here .
Content Added a bunch of new shit to my git article ! It’s now much more comprehensive, and acts much better as something I can confidently stand behind.
Content September 2025 monthly update is out! Check it out! Added some friends to the fireye.coffee neighborhood !
It’s september time, and I’m unfathomably cooked. This is gonna be a short one, and I think I need sleep. Why so short, batman? Well, I got really really really sick for about a week, then was buried under the resulting schoolwork for the next two, and here I am. I’ve done what I could in that time, but have been largely cooked. Niri WM Hot corners WE’RE MERGED BABY!!!…
Content August Monthly Update FEDERATE GIT!! - My argument for a federated git server protocol. We need it. Real bad. Eldritch Wager - New jam game!
Background In the modern day, git servers are a must. Even on the smallest of solo projects, one can greatly benefit by using a git server to host it, collaborative projects are nigh impossible without git servers, and more importantly, git servers are the backbone of the vast majority of open source development. And among git servers, github is by far the most prominent, which is moderately…
Eldritch Wager was made in a week for the brackeys game jam https://itch.io/jam/brackeys-14 . I made this one because I could. I don’t love the balance and level design but the mechanic itself is definitely sound. I just need to refine this and actually make real art, and this is just a game. Wow! The little tidbit at the beginning was all I had time for narratively, but if I ever finish the…
Welcome to the august monthly update! We’re a bit late on this one, but not without reason. Eldritch Wager I Made a game! The brackeys game jam came around and I ended up decideing to make something simple because I could. Check it out here ! This is generally why I missed the monthly update deadline I’ve set for myself, as I was neck deep in this game jam. (Now I’m neck deep in…
Content Wrote a new cyberpunk short story called Clear Thoughts .
Man I’m bored. So bored. Ah shit, you’ve gone and stepped in a puddle, great job, ya gonk. Now your socks are wet. Why the hell is it even rainy, anyway? Those dumbasses at Auracorp aren’t doing their damn jobs. Ugh, squish, squish, squish, Ick, Ick, Ick. God I can’t with these damn socks. I’ll take em off at the stop. … Bored! Bored, Bored, Bored!…
Fixes Fixed an odd spacing bug on mobile Reorganized link order (blog over projects) Removes word count from projects for clutter cleanup Features Added TODO list here ! Automatically assembles itself from this repo’s github issues via REST API call. Also auto sorts itself from issue tags Split off neighborhood section from my about page. It now lives here ! Added full guestbook page so full…
Content Monthly Update for July Game Devs Together Announcement Post Features Game Devs Together, my new game developer focused webring, finally launched! Check it out here !
Hello and welcome back to my monthly update series! It actually has a publishing cadence so I actually released a sequel! Wow! I’m getting good at this “doing things” stuff! Alright, let’s go ahead and kick things off. Game Developers Together I finally got the juice to go ahead and finish my webring! I started this months ago and rediscovered the repo a couple weeks back,…
TLDR Hi! I made a webring! An OPEN SOURCE webring! If you’re a gamedev with a personal website, you can join it here ! What is it? The quick one-liner is that GDT is an open source indie web style webring for game developers who run personal websites. Like a normal webring it serves to connect indie websites to each other without reliance on a conventional search engines. It focuses its…
Content Added Fingerpick-Melody-Demo.ogg Fixes Optimized page order in nav menus (but for real this time, trust)
Content Added Shitty-jazz.ogg Fixes Optimized page order in nav menus Features Added new music page with full subsection status. Added a couple new buttons to friendly sites here!
Content Added a new Monthly update which should get sequels every month going forward Added Treehouse TTRPG Added an old post on star citizen’s survival mechanics (I wrote it a while back, refer to the monthly update for why)
Imagine a modern setting but focused on the PCs in a treehouse where each characters’ troubles, flaws and vices are represented as “classes”. Current progress Feature-wise it’s mostly there, with a few additions and tweaks here and there, but content-wise, it’s a barren wasteland, which is somewhat terrifying. I reckon the bread and butter of the game will be each…
Hello! Welcome to my monthly update for June (happy pride :3)! This being the first of its kind, allow me to explain what exactly I plan to do with this series. See, I’m always working on things. However, these things very rarely see the light of day, complete or otherwise, so to the outside observer, it appears that I am doing nothing, which is a shame! Further, publicly summarizing my…
I know what you’re probably thinking: Oh great, another star citizen rant! When will this idiot shut up about their silly space game? Well the answer is almost certainly not now! I saw a neat video the other day, discussing the concept of survival in star citizen, and while I am about as excited as the creator of said video about the prospect of survival in star citizen, I do think a lot of…
Content Added a new article on git Features Added new “guide” blog tag
Content Added new projects, as I realized I was falling behind! FOSS Projects Godot Audio Manager Godot CLI Parser Godot Multiplayer Games Nike’s House