Why is <progress> so choppy in Chrome?
The HTML progress element, and how it looks in various browsers in 2026. https://filiph.net/text/choppy-progress-in-chrome.html
The HTML progress element, and how it looks in various browsers in 2026. https://filiph.net/text/choppy-progress-in-chrome.html
Find out if your favorite feature have made it to the latest Flutter SDK https://filiph.net/text/are-we-there-yet.html
A piece of advice that is also a (somewhat sad) statement of fact https://filiph.net/text/to-make-money-be-useful-to-rich-people.html
A command-line poker game where you play against bots to train real-world skills. https://filiph.net/text/pokerd.html
How to set up a Windows XP gaming box (before all the hardware capable of running XP becomes too expensive). https://filiph.net/text/windows-xp-retro-gaming-1996-2006.html
On featuritis in video game genres. https://filiph.net/text/market-forces-and-video-game-golden-ages.html
On neo-royalism. https://filiph.net/text/why-usa-supports-orban.html
A concept I wish I had learned in high school. https://filiph.net/text/supernormal-stimulus.html
The simple, helpful counter-argument to 'common sense' casual science denialism. https://filiph.net/text/toxic-plus-explosive-equals-salt.html
Notes for my Lektvar 2026 presentation. https://filiph.net/text/philosophical-underpinnings-of-my-giant-mecha-game.html
My love of Ultima 8: Pagan versus overwhelming evidence (that it was a bad game). https://filiph.net/text/bad-game-good-times.html
Agent workspaces go really well with git worktree. Here's my current setup. https://filiph.net/text/ai-and-git-worktree.html
Raising tech-savvy kids by limiting their early childhood access to technology. https://filiph.net/text/tech-versus-kids.html
A diatribe. https://filiph.net/text/shove-your-ai-features-where-the-sun-don't-shine.html
Hide tiles from the player using these three weird gamedev tricks. https://filiph.net/text/making-a-tile-based-game-look-like-it's-not.html
On explaining things simply and the fake 'Albert Einstein' quote. https://filiph.net/text/your-science-is-not-strong-enough.html
In which I use a few short anecdotes to illuminate the Scylla and Charybdis that is A.I. https://filiph.net/text/ai-is-a-printed-birthday-card-train-to-paris.html
A tech deep dive into multi-threading in Flutter & Dart. https://filiph.net/text/making-my-1970s-renderer-multi-threaded.html
I miss Google's LINT.IfChange. https://filiph.net/text/ifchange-thenchange.html
Here's what to do when someone on the internet says that some technology they're not using 'is dead'. https://filiph.net/text/i-don't-think-about-your-tech-at-all.html
So you've been asked to playtest a game for a friend or a stranger. Here's how to be the most helpful. https://filiph.net/text/how-to-playtest-a-video-game.html
Let's stop pretending that "without warranty" means "without expectation". https://filiph.net/text/two-types-of-open-source.html
How a technology from 1993 makes so much sense for today's "Indie Small Web". https://filiph.net/text/the-revenge-of-server-side-includes.html
I love this self-published little book from 2009 full of abstract math-inspired graphic art. https://filiph.net/text/math-minus-math-is-wild.html
Why the C programming language won over Lisp, why QWERTY is winning over Dvorak, and why our favorite hyperfixations aren't as successful as they "obviously" deserve. https://filiph.net/text/performance-versus-preference.html
What happens when you decide to benchmark Flutter as if it was a 2D game development framework. https://filiph.net/text/benchmarking-flutter-flame-unity-godot.html
It’s when “relatively small numbers of people earn enormous amounts of money and seem to dominate the fields in which they engage” (Sherwin Rosen, 1981). https://filiph.net/text/welcome-to-the-superstar-economy.html
I grew up in actual socialism, behind the Iron Curtain, and I find it a little bit worrying to see all these cool people promoting socialism these days. https://filiph.net/text/respectfully,-socialism-is-a-bad-idea.html
How come so many of the most talented engineers of our time work on making our entertainment more immersive? https://filiph.net/text/we-need-technology-that-is-less-immersive,-not-more.html
How does one use social media without falling into its traps? https://filiph.net/text/(personally)-sustainable-social-media.html
How this weird game is being built. https://filiph.net/text/the-engineering-principles-behind-giant-robot-game.html
How to deal with Filip. https://filiph.net/text/filip-coworker's-manual.html
Videogames like SimCity or Dwarf Fortress aren’t exactly “educational”, but they still teach you a lot. https://filiph.net/text/videogames-that-teach-you-stuff.html
How to keep an external brain using ideas from 1945 and technology from 2023. https://filiph.net/text/memex-is-already-here,-it's-just-not-evenly-distributed.html