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Fight in the Shade

Blogging about Trad & OSR roleplaying games

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Con Gameplay Review: Bavariacon 2026

I'm not that into gaming conventions, as that many people tend to be a nuisance (or health hazard), and I certainly don't like traveling far just to visit one. Which is why it's great that the nice people from Nerds United are still into

Minimal D&D Stats

Over at Methods & Madness , Eric Diaz is musing about how much you can cut down the average D&D character's statistic while still covering most of what you have to roll at the table. He's coming out rather negative at the end: In the

Tidbits from Beast Men & Gods I: Core Statistics

While he was in college, Bill Underwood wrote his own fantasy role-playing game. I appreciate every act of creation like this, but in the case of Beasts, Men & Gods , there's one especially interesting thing: This started in 1977, and the game itself was self-published in

BandwagonN.append(self)

A spectre is haunting the blogosphere – the spectre of the personal Appendix N. All the blogs have congregated to bow to this apparition, like Prismatic Wasteland , Rise Up Comus or Forlorn Encystment . For those precious few not in the know: In one of the many, many appendices of the

Jam Post-Mortem: Growth Hackers & Slashers

I finished another Jam!

Jam Post-Mortem: The Fisher's Haunt

It might not surprise you, dear reader familiar with RPG fandom, that I've got a lot of unfinished projects in my virtual drawer. There's a reason we've got so many "retroclones" and "heartbreakers", it's both easy to find

Campaign cheating #2: You've got a stew going!

Recently I published a post about doing a simple, step-by-step approach to building a hex map that could last you for most of a campaign. I called this "cheating", as it disregards building your whole continent or even world from the ground up, instead focusing on

Cheating your way to a campaign map

Fantasy map making used to be simple. You drew some lines for mountains and coast lines, any shape goes, and then some rivers, some of them even flowing from mountain to the sea. Cities can and do go anywhere. But we're living in a time of untold riches.

Worldbuilding from Nothing, TDE 1E edition

Fairy Army, by Sir J. Noel Paton, 1870 I've just been reading an interesting post on the Throne of Salt blog, where the author writes about Alternate D&D Frameworks . It's basically about what one could extract from two basic facts of D&D

The Neighbor's Goat

There&apos;s a joke that seems to be popular in Eastern Europe & the Balkans, which I first heard from a Romanian co-worker: Once upon a time, God was walking the earth, visiting the faithful in disguise. He arrived at the hovel of a poor farmer in <

Con Gameplay Review: Bavariacon 2025

On Saturday the 22nd of February 2025, I was at a roleplaying convention in Munich, held by the esteemed Nerds United club: the Bavariacon. It was my second time, I attended two years ago and had to skip 2024 because of a heavy cold that got me the day before.

Greed is good

As a small side note, before I return to shoe-horning GURPS into the OSR, I want to talk about one of my favorite rules mechanics from the much-maligned German The Dark Eye RPG. As a short historical overview, "Das Schwarze Auge" (lit. "the black eye&

Old-School GURPS #2: (ORC)SLAYER RULES!

from oldboookillustrations.com In the last post I wrote about "GURPS 0E", the Man-to-Man combat-centered rules that were released before the complete first box came to market, with the final aim to construct some kind of "old school" rules out of this. One

Old-School GURPS #1: 0E

As my first entry, let&apos;s try to marry one of the stalwarts of "traditional" play with an old-school sensibility found in the OSR sphere. I doubt that I&apos;ll achieve a match with the Old School Primer or the Principia Apocrypha , but as previous

The many traditions of “trad”

On the front page of the blog I&apos;ve got what amounts to the raison d&#x2019;&#xEA;tre of this blog, &#x201C;talking about OSR and traditional games&#x201D;. The arguments about what OSR games should be is big issue of discussion, there&#x2019;s not even a