Experience the award-winning sci-fi mystery on Nintendo’s latest handheld with enhanced performance and resolution 1000xRESIST is now available on Nintendo Switch 2! If you’re yet to experience one of the most celebrated narrative games of the last few years, or you're looking for an excuse to return to its unforgettable world, there's never been a better time to step into the shoes of Watcher.…
Uncover a thousand-year-old lie in 4K on Nintendo's latest handheld We've got some exciting news to share: 1000xRESIST is coming to Nintendo Switch™ 2 on August 20! If you’ve never experienced the game, now is the best time to dive into one of the most celebrated narrative games of recent years. For those eager to revisit its unforgettable story, the Nintendo Switch™ 2 edition is the best way to…
Blowing your socks off right from the very start Feral Cat Den here! It’s summer in NYC and we’re enjoying the sunny days. No Man is even cutting loose! We’ve been making good (if slow) progress. In our previous post , we wrote about the great feedback we got from the new trio of writers we brought on to Nirvana Noir. Their main focus was the start of the game, and finding ways to build emotion,…
Designing the game ‘on paper’ Ethan, our environment artist, is here to talk to you about the time he made a paper prototype to help design the game loop before the game existed in-engine. Take it away, Ethan… Ethan: If I’m making a video game, why on Earth did I make a board game? Good question! I’m Ethan, environment artist, but also game designer for ‘The Pale Beyond’ and ‘The Hearth &…
The problems with pitches “What is Burn-9? Why, it’s a Reverse Metal Gear!” What a heady phrase… I’ve been saying it a lot over the last year. Greetings, fellow tacticool enthusiasts! I’m the studio head of 14 Hours Productions, Matthew Ritter, and the director of Burn-9!!! I’m the one who is most required to have some kind of “vision” of what the project is. Sometimes more important than game…
Forging an emotional connection with our lead in Nirvana Noir We have a bad habit. During Genesis Noir 's development, we made the mistake of dropping players into No Man's clocktower without establishing who he is or what he wants. No clear motivation, no conflict, no hook. We fixed it by adding a small scene first: No Man is broke and hungry… …gets scammed by a customer who pays with underwear……
While Wispfire is hard at work on our (blood)thirsty dispatching RPG, Red Kiss , we at Fellow Traveller are doing our own espionage, snooping around for cool behind-the-scenes tidbits to share. For this first peek behind the curtain, we’ll share some inspirations for the enigmatic Daddy’s character design, as well as some of the work that went into the stylish trailer that probably brought you…
Sleepers, it's time to board on Nintendo’s latest console Today, both Citizen Sleeper and Citizen Sleeper 2: Starward Vector have launched on Nintendo Switch™ 2, which means your next shift aboard the Eye, your next stressful dice roll, and your next questionable life decision can happen wherever you are. For anyone new here, welcome aboard! The Citizen Sleeper series is all about surviving…
Meet the Northern Irish team serving up the restaurant management narrative RPG The tables are set, the stove is roaring, and service is about to begin! Your seat at The Silver Spoon awaits you in The Hearth & Harbour , the upcoming story-driven management RPG from Saltstone Studios , the developers behind The Pale Beyond . In case you missed it, the team recently presented a closer look at the…
Also check out the new story reveal trailer There are places on Earth that do not want us there, and Antarctica is one of them. The wind does not welcome you, the ice does not soften for you, and beneath it all, something waits. Today, we’re incredibly excited to share ORIGAME DIGITAL’s brand new story trailer for Penguin Colony , alongside the game’s first public demo, available now on Steam…