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Félix Abecassis

Projects, experiments...

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Latest posts

NVIDIA Docker: GPU Server Application Deployment Made Easy

I've recently co-authored an article on the NVIDIA Parallel Forall website: NVIDIA Docker: GPU Server Application Deployment Made Easy. On the same topic, we presented our work at DockerCon 2016 in the Open Forum track, slides are available here.

Crashing competing media players on Android

In this article, I will show how easy it is to cripple or even crash a competing multimedia-oriented application on Android with only a few lines of code. Summary (aka TLDR) On Android, in order to do HW decoding, an Read more

Graph Coloring with GLPK

In this article we will present a simple code finding an optimal solution to the graph coloring problem using Integer Linear Programming (ILP). We used the GNU Linear Programming Kit (glpk) to solve the ILP problem. Background As a project Read more

SSE - Vectorizing conditional code

I've written several articles about how to use SSE in C/C++ code, a beginners' tutorial, an explanation on saturation arithmetic with SSE and SSE applied to image processing. In this article I will introduce a new technique to help converting Read more

GDB - Debugging stripped binaries

A few days ago I had a discussion with a colleague on how to debug a stripped binary on linux with GDB. Yesterday I also read an article from an ex-colleague at EPITA on debugging with the dmesg command. I Read more

SSE - Image Processing

Recently I have written articles on image processing and on SSE, so here is an article on image processing AND SSE! SSE for Image Processing SSE instructions are particularly adapted for image processing algorithms. For instance, using saturated arithmetic instructions, Read more