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Federico De Felici

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Unreal Engine TArray Primer: Versatility

Introduction TArray is a powerful and flexible container class that offers dynamic array functionality, commonly used throughout Unreal Engine sources and projects for managing collections of objects. While this series will not cover all the TArray APIs (since the official Unreal Engine documentation and Api documentation provides an exhaustive reference) we will focus on its [ ] L'articolo Unreal…

Unreal Engine TArray Primer: Fundamentals

Introduction TArray is a powerful and flexible container class that offers dynamic array functionality, commonly used throughout Unreal Engine sources and projects for managing collections of objects. While this series will not cover all the TArray APIs (since the official Unreal Engine documentation and Api documentation provides an exhaustive reference) we will focus on its [ ] L'articolo Unreal…

FUnreal – Unreal Engine C++ extension for Visual Studio

It's time for a gift for my fellow Unreal Engine C++ developers. FUnreal extension for Visual Studio should give you a productivity boost when dealing with Unreal Engine C++ game project. With the power of a right-click you could do CRUD operations on plugins, modules, and C++ sources. Read more about it here, and install [ ] L'articolo FUnreal Unreal Engine C++ extension for Visual Studio…

CLove-Unit Test Adapter for Visual Studio

L'articolo CLove-Unit Test Adapter for Visual Studio proviene da Federico De Felici .

CLove-Unit v2.3.0 is out!

CLove-Unit (Single-header unit-testing library for C/C++) had an important update: New command-line api: useful for building IDE Plugins and Automations New tests report formats: Pretty printing (ansi), CSV, JSON New tests report output: stdout or file All the new features are accessible by the new command line api. Have a look! Enjoy! L'articolo CLove-Unit v2.3.0 is out! proviene da Federico De…