Running a Minecraft Server and more on a 1960s UNIVAC Computer
18 bit registers, 90kb of memory, ones' complement, powered by RISC-V.
My piece of the internet
18 bit registers, 90kb of memory, ones' complement, powered by RISC-V.
Player 1 wins by 2.
\# Your exploit here
asm("AAAAAAAAAAAAAAAAAA")
Proof that compiling OCaml is NP-hard
In this post, I’ll explain how I got Pokemon Red running on my GitHub profile a couple years ago. Check it out in action here!
In this post, I’ll explain how I compiled an OCaml program to run on a TI-84+ CE calculator. 🐪
wee is a tiny instruction set. There’s a C compiler for it. Try it out online!
In this post, I’ll talk about reverse engineering and modding rotu in order to optimize a speedrun. On the way, I’ll answer why cheat code books (remember those?) and websites have listed incomplete or inaccurate cheat codes for this game. I’ll also show some of the game’s debug features and a couple out of bounds glitches.
During my semester in an intro to art class at UIUC, I created the following piece titled “Alma”: