What is Exbleative up to now?
I let this blog get somewhat out of date, so thought I d just point you to where I mostly reside online, X (Twitter) @JayWeston! Might see you there!
Australian Indie Game Developer
I let this blog get somewhat out of date, so thought I d just point you to where I mostly reside online, X (Twitter) @JayWeston! Might see you there!
September seemed to really zip by, and it was a bit of a scattered month in terms of what I was working on. I spent time on everything from the story to planet tech tests to bug hunting. Here s a peek at the Jungle test: https://twitter.com/JayWeston/status/911215247297355777 Read the whole update on Kickstarter here.
Had a pretty good, distraction-free and sickness-free month! Work was done! Huzzah! What s been happening, then? Here s a quick rundown (spoiler alerts!): Finished skybox particles for Island World 2x Dunes biomes + rocky biome completed + biome blending. Super happy with the general scale, realism and variation in this planet. Tweets of WIPs below! Not as happy [ ]
Just a quick one, breaking down what has been happening. After losing a couple weeks and a computer HDD, I m now back in action, new computer fully operational with all software reinstalled. If you re a computer nerd, you might be interested to know I got: Ryzen PC Ryzen 1700x 16gb FlareX Ram Two M.2 SSDs and [ ]
This is going to be a shitty update because a) I got nothing done and b) I hate making excuses and c) I can t go to AVCON. First off, I got pretty sick last week and had to go on antibiotics. I ve just recovered from that, so with AVCON only a few days away, I ve decided [ ]
A quick update on what I ve been working on for Exo One this past couple of weeks, now that Kickstarter is pretty well settled for now: The new version of the backer preview build should now work for 4k screens/odd resolutions. Check your Humble email/download link if you had issues in the past. Worked on [ ]
Progress I ve had a little time to decompress, and since then I ve been doing the following things: Managing all the rewards/surveys/spreadsheets post-Kickstarter. Some add-on rewards (the self-print poster) will be sent out shortly. Just trying to minimize the time I spend sending out rewards as new survey results trickle in. Trying to track down a [ ]
Kickstarter Successfully Funded! Thanks to all 1076 backers, we have ended our Kickstarter campaign for Exo One with a total of $40,103 after targeting $35,000! Couldn t have done it without everyone s support, sharing, advice and encouragement! I m so grateful! What s Next? If you missed out on pledging before the deadline, I ll be investigating post-campaign options [ ]
TLDR: 15 years ago I left AAA racing game developer, Ratbag, to form Hyperfocal Design, which sells only sky textures (hemispherical sky photos). I ve since been able to develop indie games mostly full-time using the passive income. AMA! From 3D in high school to race tracks in games I was in high school when I [ ]
EXO ONE s Kickstarter just went live! You can view the campaign here. What is EXO ONE? EXO ONE is a momentum-based, exoplanetary exploration game being developed mostly by myself (Jay Weston) in Unity. Players pilot a strange, spherical alien craft that can manipulate the laws of gravity, on mankind s first ill-fated mission outside the solar [ ]