RSSAmplifier

Avoyd devlog · Oct 20, 2017

Multiplayers toxic last hit kill and how to heal it

0
Sign in to vote or save

This site does not allow itself to be embedded. You can still read it on the original site — the toolbar below keeps your place in the directory.

Last hit kill scoring in multiplayer team based games feeds toxic behaviour by encouraging competition within teams over cooperation. I propose that we take a different approach to scoring where two equal player attacks at the same time do not result in one player arbitrarily reaping all the reward. As a multiplayer cooperative game, Avoyd is likely going to suffer from problematic player…

Read on enkisoftware.com

Comments

Nothing yet. Say the first thing.

    Sign in to join the conversation.