Avoyd devlog · Oct 20, 2017
Multiplayers toxic last hit kill and how to heal it
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Last hit kill scoring in multiplayer team based games feeds toxic behaviour by encouraging competition within teams over cooperation. I propose that we take a different approach to scoring where two equal player attacks at the same time do not result in one player arbitrarily reaping all the reward. As a multiplayer cooperative game, Avoyd is likely going to suffer from problematic player…
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