3D Printing in 2025
It turns out that I didn’t hate 3D printing, I just hated my Ender. Here were my experiments in 3D printing in 2025.
Projects both technical and creative (I hope) that others may find interesting.
It turns out that I didn’t hate 3D printing, I just hated my Ender. Here were my experiments in 3D printing in 2025.
In the wild, earlier frontier of manned, space exploration, NASA (the National Aeronautics and Space Administration) was flush with ideas for future spacecraft. One of those involved building spacecraft that would land back on Earth like an airplane. I try to recreate this aircraft in balsa.
The spacecraft from the movie “2001: A Space Odyssey” have always had a special place for me. Here I build a replica from balsa.
I’m very much into genealogy. I came to realize that my interest was more specifically as a kind of photograph genealogist.
Oh yes, I screwed up more than once during my tenure at Apple.
A little about Duane Blehm, an early Macintosh shareware author.
Digital hoarding as a check against the ephemeral nature of the internet ... and maybe some peace of mind.
For every shareware game I released in the 1990's, another four were partially written but put aside and abandoned.
Remembering Casady & Greene and the excitement (and closing) of an era of Macintosh software publishing.
Wherein I attempt to recover and restore old shareware code and program again like it is 1989.
Experimenting in stereo photography and I write an app to create old-fashioned stereoscopic cards.
Lets build a simple virtual pinball controller to bring more immersion to your game.
This post wraps up the sound work on Teacher's Pet.
Some light Visual Pinball debugging and the world of DOF. New to DOF? Read on.
Teacher's Pet gets new sounds in this post in a series about scripting Visual Pinball tables.
Sound code is added in this third in a series of posts about scripting Visual Pinball tables.
The second in a series of posts about scripting Visual Pinball tables.
The first in a series of posts about scripting Visual Pinball tables.
Discovering virtual pinball, a hobbyist community devoted to it, and building a full-size virtual pinball cabinet.
Trying some unconventional techniques to create a pop-art print of a Cherry Mash candy bar.
A PCB for breadboards to make working with op-amps easier.
For sale: a few KIM-1 User Manuals I printed up.
Marvelling at the full circle life seems to have taken after retirement.
The Adam74 is a small ASCII-based terminal designed for the 8-bit hobbyist.
Recalling my somewhat unusual interview with Apple back in 1995.
Those of us who fiddled while Apple Computer burned. Well, actually some of us put together a big jigsaw puzzle.
A web-based game, Mooncraft 2000 is released.
Tom Dowdy was a software engineer at Apple back in 1995 when I was still writing Macintosh games in Lawrence, Kansas.
SystemSix is a desk calendar project that displays the weather forecast and phase of the moon on an e-ink display.