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Emily Short's Interactive Storytelling

Narrative in games and new media

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Dialogue Expressiveness in Mask of the Rose

Mask of the Rose is a dating-and-murder-mystery virtual novel set in Failbetter s Fallen London universe. In line with that genre, it typically gives the player between two and four dialogue choices for conversation – occasionally more or fewer than that, but usually keeping things in that range. The trick was, though, that we wanted to actually Continue reading "Dialogue Expressiveness in Mask of…

End of August Links

Events September 1. The yearly IF Comp is now accepting submissions for this fall. If you intend to enter, you should indicate that by September 1 (so tomorrow — though I imagine most people who are planning to enter will already have sent in their intent). Sept 2, the San Francisco Bay Area IF Meetup gets Continue reading "End of August Links"

Status

I ve been unusually quiet lately and not even following my usual link assortment schedule – apologies for that, especially to people who ve sent me interesting links lately. I do mean to resume in time, but have needed to set even this aside for a little while. The end of last year was rough; I lost Continue reading "Status"