Notes on two directions for ED4’s UI that I’m unlikely to continue on.
One is to start a desktop app with a full-screen webview (for the app UI). The other is writing the tabbed browser-like shell of ED4 in a compiled language (like Go or C++) and loading the contents of the tabs as regular webpages (by using webviews). So it would load URLs like http://localhost:9000/ui/image_editor and http://localhost:9000/ui/settings etc.
In the first approach, we would start an empty full-screen webview, and let the webpage draw the entire UI, including the tabbed shell. The only purpose of this would be to start a desktop app instead of opening a browser tab, while being very lightweight (compared to Electron/Tauri style implementations).

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