Uh oh! Both Gary and Kaye have COVID! So please forgive our voices and our absolute flightiness as we answer your questions, read your responses to Ogre Battle 64 and Dispatch, and talk about what makes an inventory system good or bad. SEPTEMBER GAMES: Fallout: Brotherhood of Steel The Saboteur Pacific Drive (Premium) OCTOBER GAMES: Cultic Stone of Madness Silent Hill: Townfall
DJ Boy is a beat-em-up on roller skates. Roller blades? No, skates. The most hip-hop conveyance imaginable. That’s because this is a game steeped in a very removed Japanese understanding of US hip hop culture, which comes with some extremely uncomfortable racial depictions. Also, it’s time to hear about Kaye’s dental woes instead of Gary’s!
Season five begins with the (legal) creation of Saul Goodman, an alter ego Jimmy creates for his new law practice that lets him finally step out of his brother’s shadow. But Kim isn’t very happy with this, or Jimmy’s more brazen scheming. Meanwhile, Gus and Mike deal with the aftermath of Werner Ziegler’s escape, and Lalo’s new suspicion about their plans.
Balan Wonderworld is so infamous that sometimes you wonder if it could actually ever be that bad. Chat, it’s very bad. It ranks right behind chronically mistreating his workers on the list of worst things Yuji Naka has ever done. It’s so bad that we remain on topic for the whole episode.
Kaye, Ben, Dennis, and Moxie talk about Big Walk, Quasimorph, The Forest, and much more! The Grind: Ben: Big Walk. Moxie: Quasimorph. Diablo IV. Dennis: Diablo IV. Far Cry 3. EverQuest Legends. Kaye: The Forest. The Multiplayer: What’s your favorite cartridge or other video game packaging?
In this episode we say auf wiedersehen to season 4 by talking about the scant special features and deleted scenes on the DVDs, and we read your responses.
This week we continue our discussion of Ogre Battle 64, a sprawling and mysterious strategy game that eventually sheds the need for using strategy all together. It’s also a story of revolution that stops being about a revolution partway through. This leaves us in the frustrating position of wanting to like it more than we actually do. Thanks again Will for executive producing this! Our highlighted…
Portal didn’t invent the story about the banal cruelty of corporate super science, but it sure did it better than Whiplash. You play a weasel who has a rabbit chained to you, hopping and bopping to try to escape from a laboratory. And while it promises sweet grappling hook action, all it delivers is disappointment. We also talk about Gary’s evolving battle with, and respect for, the Tree of…
This week we begin Dead Man’s Switch, the first of the three Shadowrun Returns games. Our runner is at the end of their rope, penniless and without any leads on jobs. Then they get a pre-recorded phone call from a deceased former colleague, promising a life-changing sum of money if they can solve the murder mystery. So, we suit up and head to SeaTac. Also Discussed: Essence in Shadowrun What it…
Kaye, Ben, Dennis, and Moxie talk about MECCHA CHAMELEON, Project: Mist, The Horror at Highrook, and much more! The Grind: Dennis: Far Cry 3. Ben: Indiana Jones and the Great Circle. Promise Mascot Agency. The Horror at Highrook. Kaye: Desktop Explorer. Project: Mist. MECCHA CHAMELEON. Moxie: MECCHA CHAMELEON. Nine Sols. Diablo IV. The Multiplayer: What ten year old game should get a new DLC? The…