USR (Unbelievably Simple Role-playing) was first published early January 2012 on 1km1kt and DriveThru RPG by Scott Malthouse of Trollish Delver Games Scott has now released a 15th Anniversary Edition on both Itch and DriveThru RPG for the reasonable price of £1.67/£1.88 respectively. There have been various editions over the years, third edition changed some of the mechanics quite substantially,…
Athas is a world without true gods, however, they look at calling on miracles from the elements or from spirits of the land. The Priest Hero-Path introduces new Spheres of the Elements, which replaces the Elementalist Circle of Sorcery from EZD6 Core. Spheres of the Elements Bolts of elemental energy fired at a target inflict one strike (or two if they are susceptible to this element). They also…
Athas is a world of intrigue and treachery, of shady deals and secretive organizations. In short, it’s a rogue’s paradise. There are three Rogue hero paths Bards A member of a bizarre class of entertainers and storytellers prized by the aristocratic city dwellers. Health : 3 Strikes Armour : Medium (Save vs. wounds on a 5+ / miraculous save 6) Boon : Lore tasks and performance Inspiring - You can…
There are three different warrior Hero Paths: Fighter, Gladiator, and Ranger. Fighter A trained warrior, a soldier skilled in mass warfare. Every society on Athas maintains an army of fighters to protect itself from attack or to wage wars of plunder and annihilation against its neighbours. Fighters are both the commanders and soldiers in these armies Health : 3 Strikes Armour : Heavy (Save against…
I have already run a short campaign using EZD6 in the Dark Sun setting. Now some time has passed since we completed it, I thought some more and here are my ideas for adapting the Dark Sun Setting to the EZD6 rules. This work is based on the Original Dark Sun by Troy Denning and Timothy B. Brown; Dark Sun for OSE by Lixu; Dark Sun for Shadowdark by Zqquu. You will require EZD6 core rules and EZD6…
Some of the most useful tools for a GM are tables and oracles. In it's most basic form random tables can aid a GM to make decisions or perhaps throw the adventure in a different direction. This can spur the GM on to think of new scenarios or problems for the players. The most basic tables are percentage tables, for examples of their use see the Weather in Games post. It's quite easy to create them…
I have run a couple campaigns where I decided to design a custom calendar, I find it quite rewarding to develop a list of names for days and months that gives a flavour to the world. The Southlands of Blackmarsh Back in 2025 I was running a Shadowdark campaign set in Rob Conley's Blackmarsh Days of the Weeks I quickly decided I wanted a standard 7 days and I did not want to stray too far from the…
I am currently running a Fantasy rpg using the simple free d100 rules Hack 100 and Rob Conley's setting of The Majestic Realms using the expanded Blackmarsh setting. I wanted the weather to play a big part in the Campaign as the players are active in the Northern Reaches particularly around the Great Glacier. So first job was to find a comparable place here on Earth and I settled on Finland with…
Hack100 is a tabletop role-playing game system in which characters can be created in minutes and the vast majority of in-game actions are covered by around a dozen, rather than dozens of, skills. It is also very flexible, eschewing standard lists of professions, skills, powers and monsters in favour of a freeform, collaborative approach. It is a generic system that is suitable for most genres of…
FIST: Ultra Edition is a tabletop roleplaying game about paranormal mercenaries doing the tough jobs no one else can. In the game, you belong to a legendary rogue mercenary unit called FIST. You are a soldier of fortune who doesn’t fit into modern society. You are a disposable gun for hire, caught up in the death and destruction of pointless proxy wars and oppressive establishments. You may also…