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Dragan Babić

Enabling design

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In order to feel happy we need to 1. come to terms with the fact that we live in the age of abundance, and 2. accept that abundance is not the key to happiness. Scarcity is. There is happiness in owning precious things, and using them no matter how infrequently. We yearn that of which [ ]

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One could claim AI cheapens the product design experience. It was a different kind of fun when only some could do it. Surprise: only some can do it still. Learn the craft, own the expertise, delegate the shitwork. Error happened.

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It’s time to make unprofitable software. There is literally zero reasons why you shouldn’t be making your own apps, just for yourself or for your friends, or for a small business that couldn’t afford it before. 1Error happened.

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AI can do anything you want or need it to. But it won’t. Not without intent. And the intent is solely yours. Error happened.

Baby I'll change

I've been listening to the new song Baby I'll change by Fiddlehead every day for like a dozen times since it came out. It's been a long time since I've been so captured by a song. You could say I'm obsessed. Not to say that this is a surprise, as I'm a big fan of [ ]

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I am in a post-enthusiasm phase of my life. 2 2 Error happened.

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I keep getting floored by people saying programming as a job is “over”. I was jelaous of engineers my whole life for having the ability to speak code with which they create software. The ability to speak code has never been more important than now, when we are able to delegate the code speaking. If [ ]

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One of the few things which truly scare me is the—for some reason very new to me—notion that it takes so many things to go right for you to succeed. The compounding effect of good decisions can not be ignored. You need to not only make good decisions, but you need to keep making them [ ]

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I am really partial to Anthropic because I—not just like—I see how their branding penetrates deep into everything they create. At any other company designers are able to deploy branding at a surface level at best, the stuff that you can see, which is basically the stuff designers can make for them. But with Anthropic [ ]

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The easiest way to recognize that something was made with AI is by noticing when a cheap idea has a very expensive execution. The one safe tell (for now) is the fact that LLMs have no filter on how hard they should go. Their entire fidelity spectrum is: one speed, go. Humans don't work that [ ]