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Diosmaden :: High Fantasy Lesbians

The home my projects and tutorials.

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Update Sun, 12 Jan 2025 15:52:14 GMT

New posts have been crossposted, how I animate , and how I approach markmaking ! I also revamped the tutorials listing page . As well, drawing with 3d models just got a little bit of an update! Tried to reduce my waffling in it, and provide some better examples. When I get the chance, I'd like to rewrite or touch up some of the other older posts too. I'm also currently working on a video…

Comics and How I Approach Planning, Panelling & Thumbnailing Them

Step 1: Script I read a tweet once, it was aimed at indie game devs: link to tweet It's about the common tendency that independent creators have of starting projects, then getting a new idea that seems so much more exciting than the one that's currently being worked on. But more than that, it's the concept that while an idea is there in your head, it's filled with infinite possibility —there's so…

How I Animate

••• The Technique I draw the frames and then I use the liquify tool to push the lines into the next frame and redraw them where I need to. This allows me to keep the lines consistent, but gives me the control of frame by frame animation bc I am still making each frame manually! I also use 3d models as reference to help me with the angles! Super important to use reference while you animate (and…

Musing About Markmaking

I often get compliments on my linework, which has made me want to talk about my process for some time now. Because to me, as I draw it, none of these are actually distinct. Let's say for example, we are going to draw this eye You could draw the sharp edges and angle changes and mark those with lines like so: Or perhaps simplify things into just a few lines by using different lineweights to convey…

Drawing with 3D Models

EDIT Jan 2025: This post has gotten a little bit of a face lift! I waffled rather a lot in the original version, I've tried to make things a bit more concise, and better structured. Before I get into this post, one reason that people feel hesitant to use them in their work is a belief that it is "cheating" to do so. So I would like to say that there is no such thing as "cheating" in art, if…

Pricing & Taking Commissions

You can also find this post on Tumblr . Pricing commissions It’s very difficult to look at your art and try and determine some arbitrary value and end up with a price that is not only fair but also something you can live off of. You could try asking others to arbitrarily value your art, but they’re going to struggle just as much. And, incredibly important to remember is that when people hire you…

Character Design & Shapes

Prelude For me personally, it's very important to me that my characters feel like real people—in both how I write them, and also what they look like. It's not necessarily about them being realistic (although my art has certainly taken a more realistic slant as of late and that is related)—I mean, a significant chunk of them are demons, they're certainly not realistic I am very much making fantasy…

Painting Light with the Curves Adjustment

lxversarcana asked : I'd love to hear about your painting process if thats an art topic you'd like to talk about! Those portraits you did of Callisto and Aquila just always leave me stunned whenever I see them, your use of color is just absolutely gorgeous. Above is a timelapse recording of me working on this portrait, and below I will breakdown all the steps I went through to create it. I…

Creating lineless art

You can also find this post on Twitter & Tumblr . @windup-estinien said: may be wording this weird but like…how do you take a sketch (with lines) and turn it into a line less piece? it’s something I’ve been struggling with Well…I must confess, I rarely do this actually ghknghjghj My actual process for working linelessly is… i just dont use any lines sobs Personally I started working linelessly…

Creating Dynamic And Interesting Poses

A Pose In Motion My simplest advice in regards to drawing "Dynamic poses" is this—a dynamic pose is one that's in motion . Dynamic means to be in a state of constant change, and in a static image your best bet for this is to capture a moment between or right before two different states . You want to clearly anticipate some kind of next-moment, to have the viewer be able to imagine where the…

Tackling Creative Blocks & Burnouts

You can also find this post on Tumblr . art block, writer’s block, “art funk”, “burnout”, yada yada… it’s all the same thing, being a creator and wanting to create but having some kind of a wall preventing you from doing this. this wall can take a lot of different forms, and i’m going to approach this post from the perspective of a visual artist, but no matter the medium, we all have a skill we’ve…

Creating Pixel Art

historically, pixel art was rendered on limited hardware, there were strict limits on how many colours could be displayed on screen at once and in a single sprite. These limits no longer exist, so you are no longer beholden to any of them. Despite what you might hear in certain pixel art spaces, there aren’t really any rules anymore, because there’s no technical limitations forcing you to work a…

Drawing Webbed Wings

You can also find this post on Twitter & Tumblr .

Drawing Hands

When I draw hands, I am more concerned with the overall shape than I am with the actual anatomy of the hands. If you have a nice appealling shape, how you accurately you draw each individual finger doesn't really matter... I actually find that if I put too much time into making each finger look correct, it tends to look . bad. What makes an appealling shape to you is probably not the same as what…