Welcome to Dice Will Roll, the Queerest Pathfinder Podcast on the Planet, where we ask the hard questions, like... Is it cannibalism to eat a polymorphed chicken? Or is it morally okay to kiss a Goblin? What's the worst thing that could happen if we split the party? We're a group of four friends who team up every week to play Pathfinder and be hopelessly queer the whole way through! From getting 4 Nat 1's in a row, to standing up to the darkest forces of the multiverse- Dice Will Roll is here to…
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Abomination Vaults Retrospective
And thus ends another campaign. No more doors leading to nowhere, no more will-o-wisps... the story of Otari is over. Now, Derry, Dave, Ritz and Luna talk about what it was like to play, how they made their characters, and what's next for Dice Will Roll. Retrospective Art Doc: https://docs.google.com/document/d/1wsL6SXxiS-9VNBxkd7jm5hbKAq8ZKd7PJVZlyjlnGEY/edit?usp=sharing Learn more about your…
The journey is done. The struggle is over. We won, and now we get to rest. The shadow looming over Otari has fallen, and the Fogfen Few have finally saved the town... and the rest of the Isle of Kortos. No longer shall Belcorra Haruvex threaten innocent lives, no longer shall the horror of Nhimbaloth lurk in the shadows... now, we get to have our happily ever after. The epilogue to Dice Will Roll:…
After 500 years of slumber... the final battle with Belcorra Haruvex is upon us! A lighthouse in the swamp. Creepy monsters in the shadows. Spiralling staircases, ghosts, traps, puzzles and monsters. All created by the dreaded Belcorra Haruvex; the Ghost Queen, the Great Evil, the Mad Sorceress. And now, the Fogfen Few face her in her own domain... the place where Nhimbaloth touched Golarion. Hold…
The end is almost upon us. The lenses must be freed. The Abomination Vaults have nearly been fully explored. But our heroes cannot hope to defeat Belcorra without a plan. And while a secret weakness has presented itself... to use it, they are going to need to take some extraordinary risks and come up against some terrifying foes. Can the Fogfen Few prove their power against the most nightmarish…
Enter the realm of Voidbracken... and face the horrors of Nhimbaloth! The final challenge awaits our heroes as they prepare to defeat Belcorra once and for all. A sliver of the plane of Nhimbaloth is trapped within the vaults, and our heroes must withstand the foul fumes and vicious monsters within if they want to escape in one piece. The fate of Otari is on your shoulders, adventurers... better…
The Challenges of Nhimbaloth await you, adventurers... if you dare to take the plunge! The bottom of the dungeon is, naturally, where the greatest threats await us. And after surviving blowgun cultist ghosts, gas traps and evil statues, our heroes are about to take on the actual trials that the cult of Nhimbaloth have set up to see if the Fogfen Few are worthy of seeing the place where she touched…
Don't breathe it in! The Fogfen Few crawl through the Test of Despair! The final challenges before the Fogfen Few are some of the most perilous yet. Traps, terrible monsters and more await in the cramped corridors of the Temple... and if our heroes can make their way through in one piece, they will come face to face with Lady Belcorra Haruvex, and end the curse of the Abomination Vaults forever.…
You've never known true terror... until NOW! A storm rumbles in the skies above a group of three travellers and their lumbering flesh hulk. A gunblade, a werewolf and a mad scientist take shelter in a castle on the night of a will-reading... only for things to go monstrously, horrifically wrong! Tonight, we play SKIN DEEP, the Level 16 adventure from Derry's book of 20 Horror One-Shots, Folio of…
Grit your teeth and descend... we enter the final floor of the Abomination Vaults. About four months ago, a ganzi with a telescope noticed a mysterious light coming from the Fogfen Swamp. Today, our heroes descend into the final level of the mystery she uncovered. The Fogfen Few must be brave as they come to the bottom of the Abomination Vaults... for it is here that they must prove they are…
A rest in Otari can only mean one thing... something terrible is going to happen! SHIELDS UP! Look around! Bite your lip in fear. What was that noise?! Just people walking around the sleepy town of Otari? No way. Every time the Fogfen Few rests in Otari, something horrible happens! From crab monsters in graveyards to sword thieves killing people, there is NO such thing as a nice relaxing downtime…