With the notes I started showcasing some of the art I will eventually be using for my Alchemy project, which is being wrapped into HeartBreaker. I have always loved making maps for my games, even though I have never used the vast majority of them, but I would also like to show them off as well. Also, by making them available, maybe someone else will grab one and they will finally see some use. Either way, if you enjoy maps and art for our hobby, I hope you enjoy my humble offerings.
Escennum is the closest I have come to a fully fledged world map that I actually use in my campaign. Over the last few years I spent all my energy on playing new games, so I haven’t run an actual campaign in my world yet, but I did run a few games there before a previous campaign fell apart.
Escennum is a world, like all D&D worlds, that arose from an apocalypse. The paradise of the previous age fell to the merging of all magics, and once the world was destroyed it took time for magic to return. New magic came first in the soil and the plants, allowing the survivors to discover alchemy, which became the science that magic normally is in D&D, and then the magic we are used to followed.
With the return of magic came the return of monsters as well, and the world grew more dangerous pushing the people into great walled cities, and with the power of magic being new again, they had little capacity to use it and resist the monsters. Over time the people were being nibbled at and chipped away, losing the battle of attrition.
Your friends would like to know more.
Children started being born with godlike power, the resurgence of the old-world gods in this new land, who rose alongside the people to fight back the monsters and save the world. The jealousy of the people did not create a lasting peace, and the new gods were exiled as the children squabbled for power. This is the state of Escennum.
The campaign area is always planned to be the Bredian Kingdom, a place that pops up frequently in the maps and worlds that I make. Part of this is because the kingdom is set up in the most familiar fashion for players, and I also center, or at least begin, my campaigns or games in the town of Dadeboro.
Now, keep in mind, these are some of the latest and greatest of my maps that I have ever made. As I continue with this showcase, you will see some of the earliest and roughest work I have ever produced, but I am proud of all of it (well, most). If you care to see, or want to learn more about these worlds, then stay tuned.
No posts

Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.