The Original Indie Dev
Most of the legacy games industry people are gone. And that's a bad thing.
Most of the legacy games industry people are gone. And that's a bad thing.
Photo by Shutter Speed on Unsplash If you follow any of the usual [web3] suspects over at their favorite social watering hole, X, you’d think that the periodic cries like “Web3 gaming is dead”, “Web3 gaming is dying”, or my personal favorite, “Web3 gaming is inevitable”, you’d think that there was a concerted effort to [ ]
The Road Less Traveled.
so twenty-five years later, all four titles in the Battlecruiser 3000AD series are re-released. To mark the upcoming 25 yr anniversary of the first release of Battlecruiser 3000AD in 1996 by Take Two Interactive, I have now released all four games on Steam. I also wrote a short Twitter missive about the journey.
Twenty-Two Years ago today, history was made Today, 22 years ago, after a very long, challenging, and arduous journey fraught with disappointment and betrayal, I became a part of videogame history. My first game, BATTLECRUISER 3000AD (BC3K) was commercially released by its then publisher, Take 2 Interactive. Back then, marketing promos were focused on print [ ]
VALVE ENDS STEAM GREENLIGHT STARTS STEAM DIRECT The end of an era. For as much derision as it got, Steam Greenlight showcased the creativity of aspiring game developers, new and old, and who would otherwise never have found an audience either for praise or mockery. And for that, I continue to salute Valve in its continued [ ]
The journey of a thousand miles begins with one small step Lau Tzu LINE OF DEFENSE After five long years, lots of challenges, distractions, and everything in between, I am gearing up for one of the largest public updates to Line Of Defense since it went into development. Aircraft unlocks! And this update is [ ]
It s fine to celebrate success, but it is more important to heed the lessons of failure Bill Gates A BLAST FROM THE PAST Over the weekend I was feeling a bit nostalgic when I was creating a thread on a forum that I visit. The more I wrote, the more the flood of memories [ ]
This is silly really; but since I m tired of seeing it everywhere, and not responding, putting it all here means anyone can now just grab a link and go fight about it. At the end of the day, they are different style games that share a common genre, have different production values, budget, teams and [ ]
I was invited to participate in the Society of Professional Journalists’ Airplay conference debate on the GamerGate controversy. There were two panels, one in the morning, and the other in the afternoon. You can watch them on YouTube ( morning panel transcript / afternoon panel transcript / post-bomb threat discussions 1, 2) You can read the event programs (1, [ ]