Hi. I'm the lead for Rust's const traits project group. We hope to stabilize const traits soon, but this is a complex feature with huge amounts of design considerations, and we keep getting the same comments from different people who probably have less familiarity with the feature and its design. That's quite fair because I can't require everyone to have followed every…
Hi y'all! It's been a while since I've done a devlog, and I figured it's time to share a bunch of things I have worked on, just to celebrate what I've done and take some time to reflect on what I could do next. Let's get into it! Rust related stuff Const Traits I've been working on this feature for almost four years now, and the feature is only recently getting…
About half a year ago, I submitted my first patch to Linux. I initially thought the patch wasn't good, but I discovered something as I finished writing this blog post. Anyways, it was interesting to learn a very different system for submitting code to upstream. Discovering the issue I got a brand new graphics card and I wanted to play with it. But Linux wouldn't let me. Some searches led…
I've been thinking of starting a devlog for a long time. There are many reasons why I couldn't just start it previously: Lack of time. Do I really have time to do this stuff? Maybe I do, but am I going to spend too much time trying to get everything to look good and exactly as I wanted it on first try? Historically, that answer has been yes. A few days ago, I realized that that's…