Uncategorised Notes
Random tips etc. that don't warrant a full post
Gamedev-themed blog at crussel.net
Random tips etc. that don't warrant a full post
ShapeShift, a JavaScript puzzle game written for the Week Sauce game jam
For large teams using a source build of Unreal, UnrealGameSync is a common method for distributing editor builds to non-coders, but it’s not a great fit for small indie teams. So what’s the alternative?
Practical tips on detecting and handling iOS overheating
How device temperature is just as much an issue on mobile as frame rate
Solutions to Quixel Bridge not running on Mac Unreal
A brief foray into a lightweight integration of Lua into a C++ game engine
Using the A* pathfinding algorithm built-in to Unreal
How to plug a custom pathfinding algorithm into Unreal so agents can use it seamlessly