Using mise-en-place for Godot projects
This is how I build Godot-based games with mise-en-place, a "front-end for your dev env"
Blog posts from Rosa Richter
This is how I build Godot-based games with mise-en-place, a "front-end for your dev env"
I share a few scripts for navigating a filesystem organized with Johnny Decimal
Figuring out what I really think about writing
What I learned from building several HTMX apps on Elixir Phoenix