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Tim B. | Congas.blog

Tim B.’s blog about games you can play by having a conversation ("CONversation GAmeS").

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Latest posts

What is OSR? What is NSR? Survey analysis

Can we scientifically determine what the NSR is and settle the debate once and for all?

Ruins & Rogues post-mortem

A year ago, I finished my fantasy heartbreaker. But what, if anything, is it for?

Drowning in fiction

A short manifesto.

Is the OSR evolving?

A brief update on my life followed by consideration of how the OSR is evolving.

For a new social realism in games

I think there is room to strive for more with the games we make. I'm writing this post to gauge interest and see how many people agree with me.

A short history of magic

Did you ever wonder how magic spells in your traditional fantasy setting came to be?

Tim B.’s Rule of Three

This blogwagon had better not disqualify me from a future appearance on the Bastionland podcast…

Finding my community

What if what I really want to make isn't "the next big game," but "the next big community?" What would I want that community to be like?

Four paths to a successful OSR game

If you’re making an OSR-ish, ’crawl-centric game, there are basically four proven pathways to critical and commercial success (as limited as the critics and the commerce may be).

Not an adventure

With the world plunging into crisis, should I still be making adventure games?