There s a series of articles that have been written casting doubt on Anthropic s claims of Mythos as some leap in cybersecurity. Tom s Hardware wrote up a good summary. I ve seen other industry write ups like this one that also cast doubt on Mytho s prowess. When I read about Mythos one thing stood out to me: [ ]
The other day I read a post entitled Opus 4.5 is going to change everything . The gist was with Claude Opus 4.5 it s no longer necessary to review code. I have a vague idea, but you are right I do not know how the applications are actually assembled. Especially since I don’t know Swift [ ]
Problem I ve submitted the issue described in this post to Apple as FB13375033. This issue has been open since September of 2023. If you game on a MacBook display your game is probably rendering wrong unless you ve adjusted your settings. If you re a developer building a full screen game in AppKit (or Catalyst) [ ]
Last weekend I wrote a thing about microwaves that was actually about LLMs. I banged it out after I got mad reading more internet nonsense about LLMs. I thought just a few people on Mastodon would read it. More people than I expected read it. It s not my best writing. But some people seemed to [ ]
Update 8/8/2025 I wrote this the day before a certain post by a popular developer services company. I ve seen some comments this is a rebuttal it wasn t meant to be! But clearly there s a lot of similar messaging going around the industry right now. As a restaurant owner I m astounded at the [ ]
I missed my June update after diving into Claude Code which I didn t find completely productive and delayed some work. Here s my updated status for July! For July I made headway on a few projects: Things I m working on going into August:
In my last post I wrote about my experiences with agentic LLM coding specifically Claude Code. I also wrote that I felt like the tool was slowing me down without me realizing it. This post is a follow up. I d like to write about other things so this post is my way [ ]
On my weekends I ve been going through LLM coding workflows. I ve used web assistants like ChatGPT and full integrations like Claude Code. Understanding the process I talk to a lot of developers who don t know how LLMs work or why they can write code. The extremely simple answer is that LLMs are great linguistic pattern [ ]
I ve published a fork of the Gameworks PhysX to my Github that includes support for Vision Pro. https://github.com/colincornaby/PhysX-Gameworks-Apple I ve also collected several other patches into the fork including the patches we use for H uru to build PhysX for other Apple platforms. This includes: These changes were submitted to Gameworks repository several years ago but [ ]
I m trying to get back into blogging and as part of that I m going to start posting my personal projects for the month. It s something to keep me posting regularly and also a nice way to hold myself accountable for progress. I m working on a few things right now: As the Mac version of Uru [ ]