RSSAmplifier

Blog

Chips and Bits

The musings and creations of Cody Claborn

codyclaborn.meRSS feed ↗18 posts

Latest posts

DIY

Do It Yourself Its a mindset. Its a life style. Its necessity. Its a response to your surroundings. It reflects the surroundings around you. We might not be in the most ideal place but its our place. The things we create show how bad of a place it is But also how good of a place it is. And as we create... We are making it better

Indiana Game Dev Community

It's been 10 plus years since I discovered the game making community in Indiana. In that time I've seen it ebb and flow. Shrink and grow. But its always there. Game devs are Indiana's best kept secret. Its hard to describe the emotion I get when I see the growth. And In the past few years I've seen it grown so much. I've seen it become so strong. I'm glad I could see all the talent, creativity,…

My favorite games of 2025

According to the Steam Replay I played 78 games last year. In reality I probably played a few more than that but that's a good enough number. Here are my top games that I played last year in no particiular order Kingdom Come: Deliverence 2 # I haven't beaten this one yet but I'm loving it. It's the ultimate medieval life simulator.…

Extreme Auto Fishing Dev Log 01

Extreme Auto Fishing is an vampire-survivor-like for the Playdate system. I started work on it back in ...oof... February 2023 . It's come a long long way since then though I'm still not fully happy with where it is currently. The core game play is there but I need a stronger loop and progression. I figured writing about it might inspire me to work on it some more. How it started # After the 2023…

Global Game Jam 2023 Postmortem

Disclaimer: I don't think this will be "educational" in really anyway. I do appreciate if you do decide to stick around and read my ramblings. Hopefully it can at least inspire some movement inside your brain for future projects. Holly crap it's been 9 years since I did my first Global Game Jam! After all those years I feel like this was one of my most successful games yet. For those who don't…

Global Game Jam 2019 Postmortem

Another year and another exciting Global Game Jam . This one being one of my favorite jams in a long while. For those who don't know Global Game Jam (GGJ) is an annual global event where participants create a game in 48 hours. Typically this is done at a designated site with a team that is built at the event. This was my most successful game jam in a while. The team worked together really well. We…

Moving from Jekyll to Gatsby

For the past month or so I've been wanting to redo my personal site. I wanted to get back into the habit of writing more posts and my old site was getting very out-dated. I've started doing web development at work so I figure I could put my new skill to use in my personal work. Overall I really enjoy my sites new look and I feel like it's going to be much more manageable to work with it in the…

Global Game Jam 2017: A Failed Postmortem

So Global Game Jam just happened last weekend. I didn't have the time to participate all weekend but got a lot of work done on Saturday. Sadly, the team I worked with didn't quite finish because we ran into quite a few issues with Unreal 4 . This year's theme was Waves which to me is actually a pretty good theme. This was the first year I've had a super large team. I ended up being on a team with…

A Quick Guide to Game Jams

If you've been interested in game development for almost any decent length of time you've probably heard of a game jam. For those that don't know a game jam is an event where you take a short period of time to create a game. These normally last 48 hours, but I've seen game jams ranging from 1 hour to 2 weeks. This might sound like a very hard task, and it can be, but it's one of the best learning…

Weekly 3D Print Cobra Fan Mount

This weeks 3D print was a much needed fan upgrade for my printer. There are a lot of fan mounts out there for the Wanhao style printer. I went with the Cobra - Rear mounted cooler because of it's looks and placement on the printer. You can check out the .STL and other files over at Thingiverse.com/thing:1090433 . Almost all tutorials and forums will tell you that upgrading your fan is one of the…

Weekly 3D Print: Hamilton Statue

This weeks 3D printing project is actually a recap of a present I created during the holidays. My significant other is a huge fan of the Broadway play Hamilton, and I thought the logo would make for an awesome statue. Since this was a present I didn't just want to take the 2D logo and extrude it. I wanted to make something bigger and better. So I started sketching up ideas and decided to add some…

My Favorite Games of Ludum Dare 37

With the final hours of LD37 coming to a close (10 hours left while I was writing this) I figured I'd recap some of my favorite games. Ludum Dare, for those who don't know, is a game jam event where participants make a game in a weekend. At the start of each Ludum Dare a theme is given out and all the games made should use the theme as inspiration. This jams theme was One Room. There are two…

A Year of 3D Printing

2016 was the year of 3D printing for me. I got a job with 3D printing, I got my own 3D printer, and I started selling my own 3D designs. I thought I'd start off 2017 by making a little post recapping my escapades. The Start Of Everything # Before 2016 I had barely heard about 3D printing, just a little bit hear and there. I thought it was a cool new thing but never had the time or money to get…

The Chore LD37 Postmortem

The Chore is a sequence puzzle game about cleaning a room with a dark twist. This was my 4th Ludum Dare but my first time joining the Jam instead of the Compo. I, @Cxsquared , was lucky enough to have my good friend @Moussetticus handling all the art and some of the design with me. I covered all the programming and audio for the game. Together we are pretty happy with how our game turned out. Feel…

Heading To GDC

So it's less than a week before this year's Game Developers Conference (GDC) and I can't hold in my excitement. This will be my first time attending GDC, and I couldn't begin to describe how terribly excited I am. Getting the chance to step my foot into the video game industry is beyond amazing. I've already stumbled upon so many wondrous talks and parties that could last a month let alone be…

Pirate Panic! Global Game Jam 2015 Post-mortem

You can check out the game at GlobalGameJam.org and check out the people that helped make the game Tim , Josh , and Geoff . This year was my second Global Game Jam and I really wanted to do things a lot different from the first year. Since last year I've participated in several game jams and have grown enormously as a developer. I felt this growth has given me the confidence and knowledge to do…

Down the Rabbit Hole Postmortem

This was my first Ludum Dare (though not my first game jam) so I thought I do a little post-mortem about my experience. First off Ludum Dare is now my favorite game jam I've been in and I can't wait to do another one. The community is the best game developer community I've ever seen. Now to the post-mortem thing. My main goal was to just finish a game. The game didn't have to be fancy, I wasn't…

Finished my First Ludum Dare!

I've finally finished my first ever Ludum Dare! I'm really happy with how it turned out. Down the Rabbit Hole is a simple platformer that uses the previous levels as the tiles for the next level. It's pretty basic but I'm happy with how it all came together. The game was made using Haxeflixel , PyxelEdit for graphics, and Logic for music. PLAY THE GAME! VIEW THE SOURCE