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Build, Launch and Grow

I built 10FastFingers.com (3–5M monthly users). Here I share real-world lessons from building, launching, and monetizing web & mobile apps—covering product, growth, and indie founder life.

christianstrang.substack.comSource feed ↗10 episodes

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Using Opus 5 to create ads for my web-games

Mental Royale and AI generated Ads

Make10

Juicyness (improvements made via Opus 5, high)

Play

Build Log - April/May

My last post here was on April 20th, in the middle of launch week. Then nothing for three months, so what happened?

Launch Week

Behind the scenes of launch week: Migration, performance tuning, and initial feedback.

The Art of Shipping "Ugly"

and using AI to improve your developer art

Recovering Perfectionist

How to deal with the potential criticism of 3 million users

Coming Up for Air

On burnout, therapy, and why I’m finally ready to build in public again.

Building yet another Sudoku Game (Part 1)

On timeless games, saturated markets, and why I’m building anyway

20 years working on the same project

How a simple typing site outlasted my attention span, my burnout, and dozens of side projects

Build in Public: A New Experiment

Why I'm Done Building in the Dark (and What Comes Next)