Learning Low-Level Computing and C++ by Making a Game Boy Emulator - The Making of GameByte
I went on a quest to learn more about low-level computing and using C++ to make a cross-platform Game Boy emulator. Here's my story and how I did it.
The official site of Michael Webb, who runs Byte of Melon, a tech and video game analysis show with a slight focus on comedy; among other various projects.
I went on a quest to learn more about low-level computing and using C++ to make a cross-platform Game Boy emulator. Here's my story and how I did it.
A major announcement regarding the future of TheRandomMelon, plus a new frontier.