The final trailer for my upcoming game, Star Wars Zero Company, came out today.
Lot of folks have been surprised by how cinematic our storytelling is - it’s not something folks have come to expect from something in the tactics genre. It’s true! We have a ton of fun scenes in the game. We worked really hard to make sure that everything played nicely together.
It’s deeply surreal to have stuff that I’ve worked out in the public consciousness like this. Not only have I never released something with this level of attention, but I haven’t really released a commercial video game since 2017 (unless you count Double Exposure, which I don’t.) It’s been a long time!!
This final trailer gives you a closer look at the game’s villain, Fathom (no related to the ttrpg I wrote with the same name!)
The gameplay trailer from a couple of months ago gives you more of a taste of the player’s crew:
… and here’s the announce trailer from a year ago, for good measure:

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